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Rename a heap of light and brightness symbols
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@@ -1126,7 +1126,7 @@ u8 func100a_reactor_switch[] = {
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mute_channel(CHANNEL_1)
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assign_sound(SFX_8147, CHANNEL_0)
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control_sound_from_object(CHANNEL_0, OBJ_REACTOR_SWITCH, TRUE)
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set_lights_state(0x007f, LIGHTOP_3, 0xff, 0x06, 0x78)
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set_lights_state(0x007f, LIGHTOP_TRANSITION, 255, 6, 120)
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set_object_image(OBJ_REACTOR_SWITCH, 0, TVCMDLIST_12)
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set_object_image(OBJ_REACTOR_SWITCH, 1, TVCMDLIST_12)
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set_object_image(OBJ_REACTOR_SWITCH, 2, TVCMDLIST_12)
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