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Set names for more bondgun symbols
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@@ -238,7 +238,7 @@ extern u16 var8006ae90[];
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extern u16 var8006af0c[];
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extern u16 var8006af8c[];
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extern struct weapon *g_Weapons[];
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extern u32 var800700ac;
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extern u32 g_BgunGunMemBaseSize4Mb2P;
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extern bool g_CasingsActive;
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extern s32 g_MaxModels;
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extern s32 g_MaxAnims;
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