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jpn-final: Decompile langInit
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@@ -1,9 +0,0 @@
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#ifndef IN_GAME_GAME_000000_H
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#define IN_GAME_GAME_000000_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void func0f000000(void);
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#endif
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@@ -4,6 +4,7 @@
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#include "data.h"
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#include "types.h"
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void langInit(void);
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void langTick(void);
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u32 langGetLangBankIndexFromStagenum(s32 stagenum);
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