diff --git a/src/game/chraction.c b/src/game/chraction.c index 2d6f416ae..caf243cd4 100644 --- a/src/game/chraction.c +++ b/src/game/chraction.c @@ -4340,8 +4340,9 @@ void chrDamage(struct chrdata *chr, f32 damage, struct coord *vector, struct gse } #ifndef PLATFORM_N64 - // Don't damage if multiplayer and friendly fire is off + // Don't damage if team multiplayer and friendly fire is off if (g_Vars.mplayerisrunning + && (g_MpSetup.options & MPOPTION_TEAMSENABLED) && !(g_MpSetup.options & MPOPTION_FRIENDLYFIRE) && aprop && aprop != vprop