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Rename animdata to model and other related symbols
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@@ -49,7 +49,7 @@ u32 func0f0679ac(void);
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u32 func0f067bc4(void);
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u32 func0f067d88(void);
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u32 func0f067dc4(void);
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void func0f068018(struct animdata *animdata, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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void func0f068018(struct model *model, f32 *arg1, f32 *arg2, f32 *arg3, f32 *arg4);
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u32 func0f06803c(void);
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struct defaultobj *objFindByPadNum(s32 padnum);
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u32 func0f068218(void);
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