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port: move CrosshairSway and FovY to the [Game] ini section
fov doesn't really belong in the video functions either
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@@ -528,5 +528,9 @@ extern struct menudialogdef g_HtDetailsMenuDialog;
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extern struct menudialogdef g_HtFailedMenuDialog;
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extern struct menudialogdef g_HtCompletedMenuDialog;
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extern struct menudialogdef g_HangarListMenuDialog;
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#ifndef PLATFORM_N64
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extern f32 g_PlayerCrosshairSway;
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extern f32 g_PlayerDefaultFovY;
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#endif
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#endif
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