mirror of
https://github.com/perfect-dark-pc-port/perfect_dark.git
synced 2026-10-23 15:52:41 +02:00
7 files changed
+224
-1
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@@ -78,10 +78,46 @@ jobs:
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path: bin/
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retention-days: 0
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build-flatpak-bundle:
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name: "Build flatpak bundle"
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runs-on: ubuntu-latest
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needs: [build-i686-linux]
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container:
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image: bilelmoussaoui/flatpak-github-actions:freedesktop-23.08
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options: --privileged
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steps:
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- uses: actions/checkout@v4
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- uses: actions/download-artifact@v4
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with:
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name: pd-i686-linux
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path: dist/linux/bin/
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- uses: flatpak/flatpak-github-actions/flatpak-builder@v6
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with:
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bundle: io.github.fgsfdsfgs.perfect_dark.flatpak
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manifest-path: dist/linux/io.github.fgsfdsfgs.perfect_dark.yaml
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cache-key: flatpak-builder-${{ github.sha }}
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upload-artifact: true
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# - name: Build Flatpak bundle
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# run: |
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# cd dist/linux/
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# flatpak-builder build --force-clean io.github.fgsfdsfgs.perfect_dark.yaml
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# flatpak build-export export build
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# flatpak build-bundle export io.github.fgsfdsfgs.perfect_dark.flatpak io.github.fgsfdsfgs.perfect_dark
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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with:
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name: io.github.fgsfdsfgs.perfect_dark.flatpak
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path: io.github.fgsfdsfgs.perfect_dark.flatpak
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retention-days: 0
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publish-latest-build:
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runs-on: ubuntu-latest
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if: github.ref == 'refs/heads/port'
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needs: [build-i686-windows, build-i686-linux]
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needs: [build-i686-windows, build-i686-linux, build-flatpak-bundle]
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permissions:
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contents: write
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steps:
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@@ -97,6 +133,7 @@ jobs:
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pushd ci-artifacts
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tar czf ../ci-release/pd-i686-linux.tar.gz pd-i686-linux
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zip -r ../ci-release/pd-i686-windows.zip pd-i686-windows
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mv io.github.fgsfdsfgs.perfect_dark.flatpak/io.github.fgsfdsfgs.perfect_dark.flatpak ../ci-release/
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popd
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git tag --force ci-dev-build port
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git push --force origin ci-dev-build
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@@ -4,6 +4,7 @@
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*.exe
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pd.*.z64
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build
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.flatpak-builder
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extracted
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src/assets/*/*.bin
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src/assets/*/*.ctl
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+9
@@ -0,0 +1,9 @@
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[Desktop Entry]
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Name=Perfect Dark
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Comment=Modern source port of Perfect Dark
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Exec=pd
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Icon=io.github.fgsfdsfgs.perfect_dark
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Terminal=false
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Type=Application
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Categories=Game;ActionGame;
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StartupNotify=false
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@@ -0,0 +1,45 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>io.github.fgsfdsfgs.perfect_dark</id>
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<name>Perfect Dark</name>
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<developer id="io.github.fgsfdsfgs.perfect_dark">
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<name>Perfect Dark Contributors</name>
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<url>https://github.com/fgsfdsfgs/perfect_dark/graphs/contributors</url>
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</developer>
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<launchable type="desktop-id">io.github.fgsfdsfgs.perfect_dark.desktop</launchable>
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<summary>Modern cross-platform port of Perfect Dark</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>MIT</project_license>
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<url type="homepage">https://github.com/fgsfdsfgs/perfect_dark/</url>
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<description>
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<p>This is a port of Ryan Dywer's decompilation of classic N64 shooter Perfect Dark to modern systems.</p>
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</description>
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<!--
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<screenshots>
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<screenshot type="default">
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<image type="source">https://gitlab.com/fpiesche/dxx-rebirth-assets/-/raw/c6e7e79eebe92905f84f07a635ffab5122a94bd1/d1x/screenshots/retromode.png</image>
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<caption>"Retro mode": the default graphics setup, like the original game but in high resolution</caption>
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<screenshots>
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-->
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<categories>
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<category>Game</category>
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<category>ActionGame</category>
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<category>Shooter</category>
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</categories>
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<keywords>
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<keyword>n64</keyword>
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<keyword>scifi</keyword>
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<keyword>cyberpunk</keyword>
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<keyword>retro</keyword>
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<keyword>sourceport</keyword>
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<keyword>port</keyword>
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</keywords>
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<releases>
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<release version="latest" date="2024-05-14"/>
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</releases>
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<content_rating type="oars-1.1">
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<content_attribute id="violence-realistic">moderate</content_attribute>
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<content_attribute id="violence-bloodshed">mild</content_attribute>
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</content_rating>
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<update_contact>https://github.com/fgsfdsfgs/perfect_dark/</update_contact>
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</component>
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BIN
Binary file not shown.
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After Width: | Height: | Size: 34 KiB |
+38
@@ -0,0 +1,38 @@
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#!/bin/sh
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# Create user data directories if necessary
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userdirs=( roms saves mods )
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for path in "${userdirs[@]}"; do
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if [ ! -d "${XDG_DATA_HOME}/${path}" ]; then
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mkdir -p "${XDG_DATA_HOME}/${path}"
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fi
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done
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# Default to pd as executable but switch to jpn/pal if the NTSC rom
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# is missing but JPN/PAL are present.
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executable="pd"
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if [ -f ${XDG_DATA_HOME}/roms/pd.ntsc-final.z64 ] | \
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[ -f ${XDG_DATA_HOME}/roms/pd.ntsc-1.0.z64 ]; then
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executable="pd"
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elif [ -f ${XDG_DATA_HOME}/roms/pd.jpn-final.z64 ]; then
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executable="pd.jpn"
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elif [ -f ${XDG_DATA_HOME}/roms/pd.pal-final.z64 ]; then
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executable="pd.pal"
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fi
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# If first parameter passed to this script is one of the pd executables,
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# run that regardless of ROM auto-detection above and pass the remaining
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# parameters to it; otherwise pass all arguments to the executable selected
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# above
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case $1 in
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"pd."*)
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executable=$1
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params="${@:2}"
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;;
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*)
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params="$@"
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;;
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esac
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# Run game
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$executable --basedir ${XDG_DATA_HOME}/roms --savedir ${XDG_DATA_HOME}/saves $params
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@@ -0,0 +1,93 @@
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app-id: io.github.fgsfdsfgs.perfect_dark
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runtime: org.freedesktop.Platform
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runtime-version: &runtime-version '23.08'
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sdk: org.freedesktop.Sdk
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command: io.github.fgsfdsfgs.perfect_dark.sh
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finish-args:
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# multiarch is required for 32bit binaries
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- --allow=multiarch
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# hardware 3D and controller access
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- --device=all
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# X11 + XShm access
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- --share=ipc
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- --socket=x11
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# Audio
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- --socket=pulseaudio
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# Enable network for multiplayer
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- --share=network
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# Parameters for 32-bit extensions
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x-gl-version: &gl-version '1.4'
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x-gl-versions: &gl-versions 23.08;1.4
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x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d
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add-extensions:
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org.freedesktop.Platform.Compat.i386:
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directory: lib/i386-linux-gnu
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version: '23.08'
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org.freedesktop.Platform.GL32:
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directory: lib/i386-linux-gnu/GL
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version: *gl-version
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versions: *gl-versions
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subdirectories: true
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no-autodownload: true
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autodelete: false
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add-ld-path: lib
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merge-dirs: *gl-merge-dirs
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download-if: active-gl-driver
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enable-if: active-gl-driver
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autoprune-unless: active-gl-driver
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org.freedesktop.Platform.GL32.Debug:
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directory: lib/debug/lib/i386-linux-gnu/GL
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version: *gl-version
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versions: *gl-versions
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subdirectories: true
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no-autodownload: true
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merge-dirs: *gl-merge-dirs
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enable-if: active-gl-driver
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autoprune-unless: active-gl-driver
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org.freedesktop.Platform.VAAPI.Intel.i386:
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directory: lib/i386-linux-gnu/dri/intel-vaapi-driver
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version: *runtime-version
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versions: *runtime-version
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autodelete: false
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no-autodownload: true
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add-ld-path: lib
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download-if: have-intel-gpu
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autoprune-unless: have-intel-gpu
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modules:
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- name: perfect_dark
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buildsystem: simple
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sources:
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- type: file
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path: bin/pd
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- type: file
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path: bin/pd.jpn
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- type: file
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path: bin/pd.pal
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- type: file
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path: io.github.fgsfdsfgs.perfect_dark.sh
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- type: file
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path: io.github.fgsfdsfgs.perfect_dark.png
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- type: file
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path: io.github.fgsfdsfgs.perfect_dark.metainfo.xml
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- type: file
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path: io.github.fgsfdsfgs.perfect_dark.desktop
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build-commands: []
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post-install:
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# create extension mountpoints
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- mkdir -p /app/lib/i386-linux-gnu
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- mkdir -p /app/lib/i386-linux-gnu/GL
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- mkdir -p /app/lib/debug/lib/i386-linux-gnu/GL
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- mkdir -p /app/lib/i386-linux-gnu/dri/intel-vaapi-driver
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# port
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- install -Dm 755 -t /app/bin/ pd*
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- install -Dm 755 ${FLATPAK_ID}.sh /app/bin/${FLATPAK_ID}.sh
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- install -Dm 644 ${FLATPAK_ID}.desktop /app/share/applications/${FLATPAK_ID}.desktop
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- install -Dm 644 ${FLATPAK_ID}.metainfo.xml /app/share/metainfo/${FLATPAK_ID}.metainfo.xml
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- install -Dm 644 ${FLATPAK_ID}.png /app/share/icons/hicolor/256x256/apps/${FLATPAK_ID}.png
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Reference in new issue
Block a user