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Decompile weaponCreateProjectileFromGset
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@@ -8,7 +8,7 @@ u32 setupGetCmdLength(u32 *cmd);
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u32 *setupGetCmdByIndex(s32 cmdindex);
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s32 setupGetCmdIndexByTag(struct tag *tag);
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u32 setupGetCmdIndexByProp(struct prop *prop);
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bool setupLoadModeldef(s32 propnum);
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bool setupLoadModeldef(s32 modelnum);
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bool setupGetObjBbox(struct defaultobj *obj, struct coord *pos, f32 realrot[3][3], struct coord *arg3, struct coord *arg4);
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bool setup0f092304(struct defaultobj *obj, struct coord *arg1, struct coord *arg2);
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void setup0f09233c(struct defaultobj *obj, struct coord *pos, f32 realrot[3][3], s16 *rooms);
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