Decompile wallhitCreateWith20Args

This commit is contained in:
Ryan Dwyer committed 2022-07-02 00:55:35 +10:00
1 parent a1f35464c1
commit bc591bf6fc
24 files changed
+907 -4299

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+2 -2
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@@ -206,10 +206,10 @@ void tvscreenSetCmdlist(struct tvscreen *screen, u32 *cmdlist);
void tvscreenSetImageByNum(struct tvscreen *screen, s32 imagenum);
void tvscreenSetTexture(struct tvscreen *screen, s32 texturenum);
Gfx *tvscreenRender(struct model *model, struct modelnode *node, struct tvscreen *screen, Gfx *gdl, s32 arg4, s32 arg5);
void objRenderProp(struct prop *prop, struct modelrenderdata *renderdata, bool withalpha);
void objRenderProp(struct prop *prop, struct modelrenderdata *renderdata, bool xlupass);
Gfx *gfxRenderRadialShadow(Gfx *gdl, f32 x, f32 y, f32 z, f32 angle, f32 radius, u32 colour);
Gfx *objRenderShadow(struct defaultobj *obj, Gfx *gdl);
Gfx *objRender(struct prop *prop, Gfx *gdl, bool withalpha);
Gfx *objRender(struct prop *prop, Gfx *gdl, bool xlupass);
bool modelIsNodeNotTvscreen(struct modelfiledata *filedata, struct modelnode *node);
void objDeform(struct defaultobj *obj, s32 level);
void objBounce(struct defaultobj *obj, struct coord *arg1);