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Decompile mpCountWeaponSetThing
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@@ -298,7 +298,7 @@ extern u32 var8008716c;
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extern u32 var800871fc;
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extern u32 var80087264;
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extern u16 mpweaponstable[];
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extern struct mpweaponset mpweaponsetstable[];
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extern struct mpweaponset g_MpWeaponSets[12];
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extern u32 var800874c8;
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extern u32 var800874cc;
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extern u32 var800874f0;
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@@ -25,7 +25,7 @@ char *mpGetWeaponLabel(s32 weapon_id);
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void mpSetWeaponSlot(s32 slot, s32 weapon_id);
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s32 mpGetWeaponSlot(s32 slot);
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u32 func0f188e24(void);
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u32 func0f188ed4(void);
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s32 mpCountWeaponSetThing(s32 weaponsetindex);
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u32 func0f188f9c(void);
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s32 func0f189058(s32 arg0);
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u32 func0f189088(void);
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