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Decompile aiIfStageIdLessThan
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@@ -125,7 +125,7 @@
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/*0x0078*/ bool aiIfDifficultyGreaterThan(void);
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/*0x0079*/ bool aiIfUptimeLessThan(void);
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/*0x007a*/ bool aiIfUptimeGreaterThan(void);
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/*0x007b*/ bool ai007b(void);
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/*0x007b*/ bool aiIfStageIdLessThan(void);
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/*0x007c*/ bool ai007c(void);
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/*0x007d*/ bool ai007d(void);
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/*0x007e*/ bool ai007e(void);
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@@ -7,4 +7,6 @@ u8 random(void);
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// Not sure what type the argument is
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u8 *ailistFindById(s32 ailistid);
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s32 getCurrentStageId(void);
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#endif
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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extern u32 levelnum;
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extern s32 levelnum;
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extern u64 rand_seed;
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extern u32 var0000bc00;
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