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Make all pak.c functions prefixed with pak
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@@ -467,7 +467,7 @@ s32 cheatMenuHandleDialog(s32 operation, struct menudialog *dialog, union handle
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if (operation == MENUOP_OPEN) {
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func0f14a52c();
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if (func0f11e78c()) {
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if (pak0f11e78c()) {
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gamefileSetFlag(GAMEFILEFLAG_USED_TRANSFERPAK);
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}
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@@ -497,7 +497,7 @@ s32 cheatMenuHandleDialog(s32 operation, struct menudialog *dialog, union handle
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}
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if (operation == MENUOP_CLOSE) {
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if (func0f11e78c()) {
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if (pak0f11e78c()) {
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gamefileSetFlag(GAMEFILEFLAG_USED_TRANSFERPAK);
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}
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