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Decompile scenarioHtmCallback14
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@@ -4765,11 +4765,11 @@ struct scenariodata_htm {
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/*0x800ac112*/ s16 unk002;
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/*0x800ac114*/ s16 padnums[60];
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/*0x800ac18c*/ struct htmterminal terminals[7]; // only the first element is used
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/*0x800ac1e0*/ s16 unk0d0;
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/*0x800ac1e2*/ s16 uplinkingplayernum;
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/*0x800ac1e4*/ s32 unk0d4;
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/*0x800ac1e8*/ u32 unk0d8[12];
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/*0x800ac218*/ u32 unk108[12];
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/*0x800ac1e0*/ s16 dlplayernum;
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/*0x800ac1e2*/ s16 playernuminrange;
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/*0x800ac1e4*/ s32 dlterminalnum;
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/*0x800ac1e8*/ s32 numpoints[12];
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/*0x800ac218*/ s32 dltime240[12];
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/*0x800ac248*/ u32 unk138;
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/*0x800ac24c*/ struct prop *uplink;
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/*0x800ac250*/ u32 unk140;
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