Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-debugger

This commit is contained in:
fgsfds committed 2024-05-12 16:26:39 +02:00
commit c2fcb992ca
8 files changed
+159 -33

No files matched your search

+3
View File
@@ -102,5 +102,8 @@ s32 bgFindPortalBetweenPositions(struct coord *pos1, struct coord *pos2);
bool bgIsBboxOverlapping(struct coord *arg0, struct coord *arg1, struct coord *arg2, struct coord *arg3);
void bgCalculatePortalBbox(s32 portalnum, struct coord *bbmin, struct coord *bbmax);
void bgFindEnteredRooms(struct coord *bbmin, struct coord *upper, RoomNum *rooms, s32 maxlen, bool arg4);
#ifndef PLATFORM_N64
void bgCalculateGlaresForVisibleRooms(void);
#endif
#endif
+1 -1
View File
@@ -14,7 +14,7 @@ Gfx *artifactsConfigureForGlares(Gfx *gdl);
Gfx *artifactsUnconfigureForGlares(Gfx *gdl);
Gfx *artifactsRenderGlaresForRoom(Gfx *gdl, s32 roomnum);
#ifndef PLATFORM_N64
bool artifactTestLos(struct coord *spec, struct coord *roompos);
bool artifactTestLos(struct coord *spec, struct coord *roompos, s32 xi, s32 yi);
#endif
#endif
+4
View File
@@ -65,4 +65,8 @@ void propsDefragRoomProps(void);
void propGetBbox(struct prop *prop, f32 *radius, f32 *ymax, f32 *ymin);
bool propUpdateGeometry(struct prop *prop, u8 **start, u8 **end);
#ifndef PLATFORM_N64
bool shotTestLos(struct coord *gunpos2d, struct coord *gundir2d, struct coord *gunpos3d, struct coord *gundir3d, struct coord *endpos3d);
#endif
#endif