mirror of
https://github.com/perfect-dark-pc-port/perfect_dark.git
synced 2026-10-24 08:12:41 +02:00
F to crouch w/ sniper
F to crouch with sniper F + Z to crouch with sniper
This commit is contained in:
1 parent
a71c7cbba2
commit
c3dc838acb
4 files changed
+33
-18
No files matched your search
@@ -145,7 +145,7 @@ void bgunPlayPropHitSound(struct gset *gset, struct prop *prop, s32 texturenum);
|
||||
void bgunPlayGlassHitSound(struct coord *pos, RoomNum *rooms, s32 texturenum);
|
||||
void bgunPlayBgHitSound(struct gset *gset, struct coord *hitpos, s32 texturenum, RoomNum *rooms);
|
||||
void bgunSetTriggerOn(s32 handnum, bool on);
|
||||
s32 bgunConsiderToggleGunFunction(s32 usedowntime, bool trigpressed, bool fromactivemenu);
|
||||
s32 bgunConsiderToggleGunFunction(s32 usedowntime, bool trigpressed, bool fromactivemenu, bool fromdedicatedbutton);
|
||||
void bgun0f0a8c50(void);
|
||||
bool bgunIsUsingSecondaryFunction(void);
|
||||
void bgunTickGameplay(bool triggeron);
|
||||
|
||||
Reference in new issue
Block a user