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Decompile chrTickSkJump
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@@ -148,6 +148,8 @@
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#define ANIM_FIX_GUN_JAM_EASY 0x0299
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#define ANIM_FIX_GUN_JAM_HARD 0x029a
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#define ANIM_SKEDAR_COLLAPSE 0x0352
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#define ANIM_SKEDAR_JUMPSTART 0x0384
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#define ANIM_SKEDAR_JUMPAIR 0x0385
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#define ANIM_SKEDAR_RUNNING 0x0394
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#define BANK_0 0
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@@ -1628,6 +1630,9 @@
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#define SIMTYPE_TURTLE 11
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#define SIMTYPE_VENGE 12
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#define SKJUMPSTATE_TAKEOFF 0
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#define SKJUMPSTATE_AIRBORNE 1
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#define SMOKETYPE_0 0
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#define SMOKETYPE_1 1
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#define SMOKETYPE_2 2
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