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port: net: fix --maxclients
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@@ -354,6 +354,7 @@ MenuItemHandlerResult menuhandlerHostGame(s32 operation, struct menuitem *item,
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{
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{
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if (operation == MENUOP_SET) {
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if (operation == MENUOP_SET) {
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g_NetMenuPort = g_NetServerPort;
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g_NetMenuPort = g_NetServerPort;
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g_NetMenuMaxPlayers = g_NetMaxClients;
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menuPushDialog(&g_NetHostMenuDialog);
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menuPushDialog(&g_NetHostMenuDialog);
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}
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}
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