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Decompile aiSetVehicleSpeed
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@@ -216,7 +216,7 @@
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/*0x00d3*/ bool aiAudioMuteChannel(void);
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/*0x00d4*/ bool ai00d4(void);
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/*0x00d5*/ bool ai00d5(void);
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/*0x00d6*/ bool ai00d6(void);
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/*0x00d6*/ bool aiSetVehicleSpeed(void);
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/*0x00d7*/ bool ai00d7(void);
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/*0x00d8*/ bool aiNoOp00d8(void);
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/*0x00d9*/ bool aiNoOp00d9(void);
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+7
-2
@@ -828,6 +828,11 @@ struct truckobj {
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/*0x5c*/ u8 *ailist;
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/*0x60*/ u16 aioffset;
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/*0x62*/ s16 aireturnlist;
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/*0x64*/ u32 unk64;
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/*0x68*/ u32 unk68;
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/*0x6c*/ u32 unk6c;
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/*0x70*/ f32 speedaim;
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/*0x74*/ f32 speedtime60;
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};
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struct heliobj {
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@@ -864,8 +869,8 @@ struct chopperobj {
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/*0x60*/ u16 aioffset;
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/*0x62*/ s16 aireturnlist;
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/*0x64*/ u32 speed;
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/*0x68*/ u32 speedaim;
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/*0x6c*/ u32 speedtime60;
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/*0x68*/ f32 speedaim;
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/*0x6c*/ f32 speedtime60;
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/*0x70*/ u32 turnyspeed60;
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/*0x74*/ u32 turnxspeed60;
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/*0x78*/ u32 turnrot60;
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