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Decompile bgunTickGunLoad
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@@ -114,7 +114,7 @@ The decomp project wraps all decompiled piracy checks in `#if PIRACYCHECKS` stat
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### tagsAllocatePtrs
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### tagsReset
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**When Called:** When loading a normal stage (eg. CI Training).
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@@ -122,13 +122,13 @@ The decomp project wraps all decompiled piracy checks in `#if PIRACYCHECKS` stat
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**Payload:** Copies 4KB from a random location in ROM to a random location in RAM.
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### bgun0f09e144
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### bgunTickGunLoad
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**When Called:** Unknown.
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**When Called:** When equipping any weapon.
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**What It Checks:** Checksums `tagsReset` to make sure it hasn't been modified.
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**Payload:** Corrupts `tagsReset` by writing 28 bytes of 0xff.
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**Payload:** Corrupts `tagsReset` by writing 7 bytes of 0xff.
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---
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