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Decompile gamefileLoad
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@@ -3574,7 +3574,7 @@
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/**
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* Sets a savefile flag.
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*
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* Expected to be a SAVEFILEFLAG constant.
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* Expected to be a GAMEFILEFLAG constant.
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*/
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#define set_savefile_flag(flag) \
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mkshort(0x0190), \
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