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Decompile weaponGetAmmoTypeByFunction
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@@ -3,7 +3,7 @@
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#include <ultra64.h>
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#include "types.h"
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s32 func0f1999b0(u32 weaponnum, u32 arg1);
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s32 weaponGetAmmoTypeByFunction(s32 weaponnum, u32 funcnum);
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u32 func0f1999f8(void);
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u32 func0f199a40(void);
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s32 func0f199be4(struct aibot *aibot, u32 weaponnum, u32 arg2, u32 arg3);
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