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Decompile aiIfPlayerInSight
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@@ -56,7 +56,7 @@
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/*0x0032*/ bool aiIfStopped(void);
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/*0x0033*/ bool aiIfDying(void);
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/*0x0034*/ bool ai0034(void);
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/*0x0035*/ bool ai0035(void);
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/*0x0035*/ bool aiIfPlayerInSight(void);
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/*0x0036*/ bool ai0036(void);
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/*0x0037*/ bool ai0037(void);
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/*0x0038*/ bool ai0038(void);
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