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Decompile mpplayerfileGetOverview
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@@ -101,7 +101,7 @@ void mpplayerfileLoadGunFuncs(struct savebuffer *buffer, s32 playernum);
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u32 func0f18d238(void);
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void mpplayerfileLoadWad(s32 playernum, struct savebuffer *buffer, s32 arg2);
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u32 func0f18d5c4(void);
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void mpplayerfileGetOverview(char *arg0, char *buffer, u32 *arg2);
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void mpplayerfileGetOverview(char *arg0, char *name, u32 *playtime);
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s32 mpplayerfileSave(void *arg0, s32 arg1, s32 arg2, u16 arg3);
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s32 mpplayerfileLoad(s32 playernum, s32 arg1, s32 arg2, u16 arg3);
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s32 mpGetNumPresets(void);
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