port: always use high detail weapon models

This commit is contained in:
Alexandre-Xavier Labonté-Lamoureux committed 2024-01-06 02:58:54 -05:00
1 parent c487e423b1
commit f4ec781b8e
1 file changed
+2
+2
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@@ -398,9 +398,11 @@ u16 weaponGetFileNum(s32 weaponnum)
}
if (weapon) {
#ifdef PLATFORM_N64
if (PLAYERCOUNT() >= 2) {
return weapon->lo_model;
}
#endif
return weapon->hi_model;
}