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Decompile chrSawTargetRecently and chrHeardTargetRecently
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@@ -349,8 +349,8 @@ u32 func0f047934(void);
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u32 func0f047c80(void);
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u32 func0f0482cc(void);
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u32 func0f048398(void);
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u32 func0f048a14(struct chrdata *chr);
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u32 func0f048a4c(struct chrdata *chr);
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bool chrSawTargetRecently(struct chrdata *chr);
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bool chrHeardTargetRecently(struct chrdata *chr);
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float func0f048a84(struct chrdata *chr, struct coord *coord);
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float chrGetAngleToTarget(struct chrdata *chr);
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u32 func0f048b78(void);
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@@ -70,8 +70,8 @@
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/*0x0040*/ bool ai0040(void);
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/*0x0041*/ bool ai0041(void);
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/*0x0042*/ bool aiIfInLoadedRoom(void);
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/*0x0043*/ bool ai0043(void);
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/*0x0044*/ bool aiIfShotAtCloseRange(void);
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/*0x0043*/ bool aiIfSawTargetRecently(void);
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/*0x0044*/ bool aiIfHeardTargetRecently(void);
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/*0x0045*/ bool ai0045(void);
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/*0x0046*/ bool aiIfNeverBeenOnScreen(void);
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/*0x0047*/ bool ai0047(void);
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