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Introduce base weaponfunc_shoot struct and make single/auto/projectile extend it
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@@ -1036,6 +1036,7 @@
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#define INTROCMD_END 12
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#define INVENTORYFUNCTYPE_NONE 0x0000
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#define INVENTORYFUNCTYPE_SHOOT 0x0001
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#define INVENTORYFUNCTYPE_SHOOT_SINGLE 0x0001
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#define INVENTORYFUNCTYPE_SHOOT_AUTOMATIC 0x0101
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#define INVENTORYFUNCTYPE_SHOOT_PROJECTILE 0x0201
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