port: roll back to old variant of #76

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fgsfds committed 2023-09-08 22:28:19 +02:00
1 parent 52854b6502
commit f8ef6939b0
3 files changed
+29 -24

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+11 -9
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@@ -2970,19 +2970,21 @@
#define MPWEAPON_XRAYSCANNER (VERSION == VERSION_JPN_FINAL ? 0x21 : 0x22)
#define MPWEAPON_CLOAKINGDEVICE (VERSION == VERSION_JPN_FINAL ? 0x22 : 0x23)
#define MPWEAPON_COMBATBOOST (VERSION == VERSION_JPN_FINAL ? 0x23 : 0x24)
#ifdef PLATFORM_N64
#define MPWEAPON_SHIELD (VERSION == VERSION_JPN_FINAL ? 0x24 : 0x25)
#define MPWEAPON_DISABLED (VERSION == VERSION_JPN_FINAL ? 0x25 : 0x26)
#ifdef PLATFORM_N64
#define NUM_MPWEAPONS (VERSION == VERSION_JPN_FINAL ? 0x26 : 0x27)
#else // add all classic weapons to multiplayer
#define MPWEAPON_PP9I (VERSION == VERSION_JPN_FINAL ? 0x26 : 0x27)
#define MPWEAPON_CC13 (VERSION == VERSION_JPN_FINAL ? 0x27 : 0x28)
#define MPWEAPON_KL01313 (VERSION == VERSION_JPN_FINAL ? 0x28 : 0x29)
#define MPWEAPON_KF7SPECIAL (VERSION == VERSION_JPN_FINAL ? 0x29 : 0x2a)
#define MPWEAPON_ZZT (VERSION == VERSION_JPN_FINAL ? 0x2a : 0x2b)
#define MPWEAPON_DMC (VERSION == VERSION_JPN_FINAL ? 0x2b : 0x2c)
#define MPWEAPON_AR53 (VERSION == VERSION_JPN_FINAL ? 0x2c : 0x2d)
#define MPWEAPON_RCP45 (VERSION == VERSION_JPN_FINAL ? 0x2d : 0x2e)
#define MPWEAPON_PP9I (VERSION == VERSION_JPN_FINAL ? 0x24 : 0x25)
#define MPWEAPON_CC13 (VERSION == VERSION_JPN_FINAL ? 0x25 : 0x26)
#define MPWEAPON_KL01313 (VERSION == VERSION_JPN_FINAL ? 0x26 : 0x27)
#define MPWEAPON_KF7SPECIAL (VERSION == VERSION_JPN_FINAL ? 0x27 : 0x28)
#define MPWEAPON_ZZT (VERSION == VERSION_JPN_FINAL ? 0x28 : 0x29)
#define MPWEAPON_DMC (VERSION == VERSION_JPN_FINAL ? 0x29 : 0x2a)
#define MPWEAPON_AR53 (VERSION == VERSION_JPN_FINAL ? 0x2a : 0x2b)
#define MPWEAPON_RCP45 (VERSION == VERSION_JPN_FINAL ? 0x2b : 0x2c)
#define MPWEAPON_SHIELD (VERSION == VERSION_JPN_FINAL ? 0x2c : 0x2d)
#define MPWEAPON_DISABLED (VERSION == VERSION_JPN_FINAL ? 0x2d : 0x2e)
#define NUM_MPWEAPONS (VERSION == VERSION_JPN_FINAL ? 0x2e : 0x2f)
#endif