Rename PALDOWN macro to TICKS

This commit is contained in:
Ryan Dwyer committed 2022-03-10 21:22:05 +10:00
1 parent 960baf33a8
commit f9fbf288f8
49 files changed
+350 -350

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+17 -17
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@@ -51,12 +51,12 @@ struct botdifficulty g_BotDifficulties[] = {
// | | | | | | unk18
// | | | | | | | dizzyamount
// | | | | | | | |
/* meat */ { PALDOWN(90), 0.26175770163536, 0.52351540327072, PALDOWN(600), 10, 0.69802051782608, 0.34901025891304, PALDOWN(1000) },
/* easy */ { PALDOWN(60), 0.12215359508991, 0.24430719017982, PALDOWN(360), 10, 0.49733963608742, 0.13960410654545, PALDOWN(1000) },
/* norm */ { PALDOWN(30), 0.069802053272724, 0.13960410654545, PALDOWN(180), 4, 0.34901025891304, 0.08725256472826, PALDOWN(1500) },
/* hard */ { PALDOWN(15), 0.026175770908594, 0.069802053272724, PALDOWN(90), 2, 0.24430719017982, 0.034901026636362, PALDOWN(2500) },
/* perf */ { PALDOWN(0), 0, 0.034901026636362, PALDOWN(45), 1, 0.17450512945652, 0, PALDOWN(4000) },
/* dark */ { PALDOWN(0), 0, 0, PALDOWN(0), 0, 0.13960410654545, 0, PALDOWN(4000) },
/* meat */ { TICKS(90), 0.26175770163536, 0.52351540327072, TICKS(600), 10, 0.69802051782608, 0.34901025891304, TICKS(1000) },
/* easy */ { TICKS(60), 0.12215359508991, 0.24430719017982, TICKS(360), 10, 0.49733963608742, 0.13960410654545, TICKS(1000) },
/* norm */ { TICKS(30), 0.069802053272724, 0.13960410654545, TICKS(180), 4, 0.34901025891304, 0.08725256472826, TICKS(1500) },
/* hard */ { TICKS(15), 0.026175770908594, 0.069802053272724, TICKS(90), 2, 0.24430719017982, 0.034901026636362, TICKS(2500) },
/* perf */ { TICKS(0), 0, 0.034901026636362, TICKS(45), 1, 0.17450512945652, 0, TICKS(4000) },
/* dark */ { TICKS(0), 0, 0, TICKS(0), 0, 0.13960410654545, 0, TICKS(4000) },
{ 0 },
};
@@ -2647,7 +2647,7 @@ bool botIsAboutToAttack(struct chrdata *chr, bool arg1)
}
if (chr->aibot->config->difficulty > BOTDIFF_MEAT) {
if (chr->aibot->chrslastseen60[mpindex] >= g_Vars.lvframe60 - PALDOWN(240)
if (chr->aibot->chrslastseen60[mpindex] >= g_Vars.lvframe60 - TICKS(240)
|| (arrayIntersects(chr->prop->rooms, target->rooms))) {
result = true;
}
@@ -3758,8 +3758,8 @@ glabel var7f1b8ef0
//
// // Dampen blur
// if (chr->blurdrugamount > 0) {
// if (chr->blurdrugamount > PALDOWN(5000)) {
// chr->blurdrugamount = PALDOWN(5000);
// if (chr->blurdrugamount > TICKS(5000)) {
// chr->blurdrugamount = TICKS(5000);
// }
//
// chr->blurdrugamount -= g_Vars.lvupdate240_60 * (chr->blurnumtimesdied + 1);
@@ -3787,11 +3787,11 @@ glabel var7f1b8ef0
// } else if (chr->myaction == MA_AIBOTFOLLOW
// && aibot->followingplayernum >= 0
// && aibot->chrdistances[aibot->followingplayernum] < 300
// && aibot->unk1e4 >= g_Vars.lvframe60 - PALDOWN(60)
// && aibot->unk1e4 >= g_Vars.lvframe60 - TICKS(60)
// && aibot->config->difficulty != BOTDIFF_MEAT) {
// targetangle = chrGetInverseTheta(g_MpAllChrPtrs[aibot->followingplayernum]);
// } else if (chr->myaction == MA_AIBOTDEFEND
// && aibot->unk1e4 >= g_Vars.lvframe60 - PALDOWN(60)
// && aibot->unk1e4 >= g_Vars.lvframe60 - TICKS(60)
// && aibot->config->difficulty != BOTDIFF_MEAT) {
// targetangle = aibot->unk098;
// } else {
@@ -3807,7 +3807,7 @@ glabel var7f1b8ef0
// }
//
// if (chr->blurdrugamount > 0 && !chrIsDead(chr) && aibot->skrocket == NULL) {
// targetangle += chr->blurdrugamount * 0.00031410926021636f * sinf((g_Vars.lvframe60 % PALDOWN(120)) * 0.052351541817188f);
// targetangle += chr->blurdrugamount * 0.00031410926021636f * sinf((g_Vars.lvframe60 % TICKS(120)) * 0.052351541817188f);
//
// if (targetangle >= M_BADTAU) {
// targetangle -= M_BADTAU;
@@ -4143,7 +4143,7 @@ void botLoseGun(struct chrdata *chr, struct prop *attackerprop)
chr->hidden |= CHRHFLAG_00000001;
if (obj->hidden & OBJHFLAG_AIRBORNE) {
obj->projectile->unk0b4 = PALDOWN(240);
obj->projectile->unk0b4 = TICKS(240);
obj->projectile->unk108 = attackerprop;
}
}
@@ -4191,7 +4191,7 @@ void botSetTarget(struct chrdata *botchr, s32 propnum)
botchr->aibot->unk208 = 0;
if (botchr->aibot->targetinsight && otherchr) {
botchr->aibot->targetcloaktimer60 = PALDOWN(120);
botchr->aibot->targetcloaktimer60 = TICKS(120);
} else {
botchr->aibot->targetcloaktimer60 = 0;
}
@@ -4213,7 +4213,7 @@ void botSetTarget(struct chrdata *botchr, s32 propnum)
if (botchr->aibot->targetinsight && otherchr) {
if ((otherchr->hidden & CHRHFLAG_CLOAKED) == 0) {
botchr->aibot->targetcloaktimer60 = PALDOWN(120);
botchr->aibot->targetcloaktimer60 = TICKS(120);
} else {
if (botchr->aibot->targetcloaktimer60 > 0) {
botchr->aibot->targetcloaktimer60 -= g_Vars.lvupdate240_60;
@@ -4271,7 +4271,7 @@ void bot0f192a74(struct chrdata *chr)
if (aibot->unk1cc <= 0) {
aibot->unk1d0 = random();
aibot->unk1cc = PALDOWN(20) + random() % PALDOWN(20);
aibot->unk1cc = TICKS(20) + random() % TICKS(20);
}
if (g_Vars.lvupdate240 > 0) {
@@ -4412,7 +4412,7 @@ void botChooseGeneralTarget(struct chrdata *botchr)
// However, the usage of canseecloaked appears to be botched.
// It is implemented in botIsTargetInvisible, but that function is not
// called here while canseecloaked is true.
if (random() % PALDOWN(4 * 60 * 60) < g_MpNumChrs * g_Vars.lvupdate240_60) {
if (random() % TICKS(4 * 60 * 60) < g_MpNumChrs * g_Vars.lvupdate240_60) {
aibot->canseecloaked = true;
}