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Decompile func0002709c
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@@ -34,7 +34,7 @@ void tileGetFloorType(struct tile *tile, u8 *floortype);
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u32 func00025c74(void);
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u32 func00025f90(void);
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u32 func000260cc(void);
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u32 func00026288(void);
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bool cdIs2dPointInTileType0(struct tiletype0 *tile, f32 x, f32 z);
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bool cdIs2dPointInTileType1(struct tiletype1 *tile, f32 x, f32 z);
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bool cdIs2dPointInTileType2(struct tiletype2 *tile, f32 x, f32 z);
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u32 func00026654(void);
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@@ -42,7 +42,7 @@ u32 func000266a4(void);
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void platformGetRidingProps(struct prop *platform, s16 *propnums, u32 len);
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bool func00026a04(struct coord *pos, struct tiletype3 *arg1, struct tiletype3 *arg2, bool arg3, s32 room, struct tile **tile, s32 *arg6, f32 *arg7, bool arg8);
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void func00026e7c(struct coord *pos, s16 *rooms, u16 arg2, struct tile **tileptr, s16 *arg4, f32 *arg5, struct prop **arg6, s32 arg7);
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s32 func0002709c(struct tiletype0 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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bool func0002709c(struct tiletype0 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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bool func000272f8(struct tiletype1 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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s32 func000274e0(struct tiletype2 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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bool func000276c8(struct tiletype3 *tile, f32 x, f32 z, f32 width, struct prop *prop, struct collisionthing *thing);
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