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Decompile aibotCreateSlayerRocket
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@@ -274,7 +274,7 @@ u32 func0f08b208(void);
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u32 func0f08b25c(void);
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u32 func0f08b27c(void);
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u32 func0f08b658(void);
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u32 func0f08b880(void);
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struct weaponobj *func0f08b880(u32 model, u32 weaponnum, struct chrdata *chr);
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void chrSetWeaponFlag4(struct chrdata *chr, s32 slot);
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struct prop *func0f08b8e8(struct chrdata *chr, s32 weapon_id, s32 arg2, u32 flags, s32 arg4, s32 arg5);
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struct prop *chrGiveWeapon(struct chrdata *chr, s32 model, s32 weapon_id, u32 flags);
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