Commit Graph
53 Commits
Author SHA1 Message Date
Ryan Dwyer e82da009d2 Rename most text functions 2022-07-06 19:22:01 +10:00
Ryan Dwyer a076cd0658 Attempt to decompile sightDrawZoom 2022-06-18 19:28:09 +10:00
Ryan Dwyer 3b8fe34f99 Decompile sightDrawDelayedAimer 2022-06-17 19:47:35 +10:00
Ryan Dwyer e54ed9ad27 Decompile sightDrawAimer 2022-06-17 18:41:09 +10:00
Ryan Dwyer 22a728524d Decompile sightDrawSkedar 2022-06-17 17:17:46 +10:00
Ryan Dwyer 608ee04144 Decompile sightDrawMaian 2022-06-16 18:14:22 +10:00
Ryan Dwyer 9b7b98d61c Improve mismatch of sightDrawDefault 2022-06-16 17:19:05 +10:00
Ryan Dwyer 42d21af4ce Decompile sightDrawTargetBox 2022-06-15 23:24:01 +10:00
Ryan Dwyer 81b304be63 Decompile sightDrawClassic 2022-06-15 21:33:02 +10:00
Ryan Dwyer ae0a2f2b32 Decompile sightDrawSkedarTriangle 2022-06-15 21:22:44 +10:00
Ryan Dwyer 2c01a9a557 Decompile texSelect 2022-04-17 13:48:31 +10:00
Ryan Dwyer 4f87ec054d Decompile objCheckDestroyed 2022-04-08 21:45:04 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
Ryan Dwyer f826319637 Decompile sight0f0d715c 2022-03-19 16:11:26 +10:00
Ryan Dwyer 63bdcb30fe Decompile sight0f0d7164 2022-03-19 16:11:01 +10:00
Ryan Dwyer 6d64ed3510 jpn-final: Get ROM fully matching 2022-03-17 17:16:02 +10:00
Ryan Dwyer b6ef09ca20 jpn-final: Get game segment matching excluding pointers 2022-03-16 17:50:25 +10:00
Ryan Dwyer 9f46789551 pal-beta: Replace jal addresses with symbols 2022-03-12 16:06:12 +10:00
Ryan Dwyer 8a1dd76fa4 pal-beta: Get ROM fully matching 2022-03-12 15:47:01 +10:00
Ryan Dwyer f5eb967ee2 pal-beta: Get game segment matching excluding pointers 2022-03-11 21:58:39 +10:00
Ryan Dwyer f9fbf288f8 Rename PALDOWN macro to TICKS 2022-03-10 21:22:05 +10:00
Ryan Dwyer 21b48e2b49 Decompile texturesLoadConfigs 2022-02-09 17:36:23 +10:00
Ryan Dwyer 8cacff28e1 Attempt to decompile menugfxRenderGradient 2022-01-25 08:25:37 +10:00
Ryan Dwyer 57eb3ed384 Rename playerTick to playerTickThirdPerson and decompile new playerTick 2022-01-14 21:42:12 +10:00
Ryan Dwyer 76dacd2ef5 Rename a heap of obj flags 2021-11-29 21:49:46 +10:00
Ryan Dwyer 80de3d4209 Merge struct audiohandle and struct sndstate 2021-11-10 22:28:22 +10:00
Ryan Dwyer d82a6ba619 Rename a bunch of lib files and functions
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer c1657dd95b Rename func0000db30 to mainOverrideVariable and add docblock 2021-10-11 20:32:18 +10:00
Ryan Dwyer 329f3351f4 Attempt to decompile viUpdateMode, and rename many VI symbols 2021-10-10 20:51:42 +10:00
Ryan Dwyer 553941544a Decompile func0f14c870 2021-10-01 21:48:50 +10:00
Ryan Dwyer 7a0f4b5835 Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c 2021-09-16 23:42:06 +10:00
Ryan Dwyer 753706896a pal-final: Decompile fontLoad 2021-09-06 18:38:43 +10:00
Ryan Dwyer 7d44ea11e1 Rename game_097ba0.c to bondgun.c, and related functions 2021-06-13 17:19:11 +10:00
Ryan Dwyer 8309c0007a Decompile objTestForInteract 2021-06-03 17:46:07 +10:00
Ryan Dwyer a39eca8c57 Rename shorthand to gset 2021-05-26 18:45:49 +10:00
Ryan Dwyer a1414a4776 Attempt to decompile func0f02ce8c 2021-05-18 12:11:54 +10:00
Ryan Dwyer 92fd693a3d Decompile autoaimTick 2021-05-03 18:50:05 +10:00
Ryan Dwyer 1de2cc728e Flesh out weapon flag constants 2021-04-06 19:45:51 +10:00
Ryan Dwyer 9d4f2ffd2a Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions 2021-03-24 20:03:37 +10:00
Ryan Dwyer 47b1b537f3 ntsc-1.0 and pal-final: Replace hard coded jal addresses 2021-03-17 22:59:54 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer bd15d29866 pal-final: Get lib segment matching excluding pointers 2021-03-08 17:39:45 +10:00
Ryan Dwyer 6ce32b7c88 pal-final: Get game .text segment the right size 2021-03-08 10:22:42 +10:00
Ryan Dwyer 8913306df8 Discover gunctrl struct 2021-03-02 08:16:54 +10:00
Ryan Dwyer 46d30ff2ec Decompile aibotSwitchToWeapon 2021-02-23 15:29:17 +10:00
Ryan Dwyer f749e0de70 Decompile currentPlayerCalculateScreenProperties 2021-02-18 23:25:09 +10:00