Ryan Dwyer
e82da009d2
Rename most text functions
2022-07-06 19:22:01 +10:00
Ryan Dwyer
a076cd0658
Attempt to decompile sightDrawZoom
2022-06-18 19:28:09 +10:00
Ryan Dwyer
3b8fe34f99
Decompile sightDrawDelayedAimer
2022-06-17 19:47:35 +10:00
Ryan Dwyer
e54ed9ad27
Decompile sightDrawAimer
2022-06-17 18:41:09 +10:00
Ryan Dwyer
22a728524d
Decompile sightDrawSkedar
2022-06-17 17:17:46 +10:00
Ryan Dwyer
608ee04144
Decompile sightDrawMaian
2022-06-16 18:14:22 +10:00
Ryan Dwyer
9b7b98d61c
Improve mismatch of sightDrawDefault
2022-06-16 17:19:05 +10:00
Ryan Dwyer
42d21af4ce
Decompile sightDrawTargetBox
2022-06-15 23:24:01 +10:00
Ryan Dwyer
81b304be63
Decompile sightDrawClassic
2022-06-15 21:33:02 +10:00
Ryan Dwyer
ae0a2f2b32
Decompile sightDrawSkedarTriangle
2022-06-15 21:22:44 +10:00
Ryan Dwyer
2c01a9a557
Decompile texSelect
2022-04-17 13:48:31 +10:00
Ryan Dwyer
4f87ec054d
Decompile objCheckDestroyed
2022-04-08 21:45:04 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
f826319637
Decompile sight0f0d715c
2022-03-19 16:11:26 +10:00
Ryan Dwyer
63bdcb30fe
Decompile sight0f0d7164
2022-03-19 16:11:01 +10:00
Ryan Dwyer
6d64ed3510
jpn-final: Get ROM fully matching
2022-03-17 17:16:02 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
9f46789551
pal-beta: Replace jal addresses with symbols
2022-03-12 16:06:12 +10:00
Ryan Dwyer
8a1dd76fa4
pal-beta: Get ROM fully matching
2022-03-12 15:47:01 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
f9fbf288f8
Rename PALDOWN macro to TICKS
2022-03-10 21:22:05 +10:00
Ryan Dwyer
21b48e2b49
Decompile texturesLoadConfigs
2022-02-09 17:36:23 +10:00
Ryan Dwyer
8cacff28e1
Attempt to decompile menugfxRenderGradient
2022-01-25 08:25:37 +10:00
Ryan Dwyer
57eb3ed384
Rename playerTick to playerTickThirdPerson and decompile new playerTick
2022-01-14 21:42:12 +10:00
Ryan Dwyer
76dacd2ef5
Rename a heap of obj flags
2021-11-29 21:49:46 +10:00
Ryan Dwyer
80de3d4209
Merge struct audiohandle and struct sndstate
2021-11-10 22:28:22 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
c1657dd95b
Rename func0000db30 to mainOverrideVariable and add docblock
2021-10-11 20:32:18 +10:00
Ryan Dwyer
329f3351f4
Attempt to decompile viUpdateMode, and rename many VI symbols
2021-10-10 20:51:42 +10:00
Ryan Dwyer
553941544a
Decompile func0f14c870
2021-10-01 21:48:50 +10:00
Ryan Dwyer
7a0f4b5835
Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c
2021-09-16 23:42:06 +10:00
Ryan Dwyer
753706896a
pal-final: Decompile fontLoad
2021-09-06 18:38:43 +10:00
Ryan Dwyer
7d44ea11e1
Rename game_097ba0.c to bondgun.c, and related functions
2021-06-13 17:19:11 +10:00
Ryan Dwyer
8309c0007a
Decompile objTestForInteract
2021-06-03 17:46:07 +10:00
Ryan Dwyer
a39eca8c57
Rename shorthand to gset
2021-05-26 18:45:49 +10:00
Ryan Dwyer
a1414a4776
Attempt to decompile func0f02ce8c
2021-05-18 12:11:54 +10:00
Ryan Dwyer
92fd693a3d
Decompile autoaimTick
2021-05-03 18:50:05 +10:00
Ryan Dwyer
1de2cc728e
Flesh out weapon flag constants
2021-04-06 19:45:51 +10:00
Ryan Dwyer
9d4f2ffd2a
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
2021-03-24 20:03:37 +10:00
Ryan Dwyer
47b1b537f3
ntsc-1.0 and pal-final: Replace hard coded jal addresses
2021-03-17 22:59:54 +10:00
Ryan Dwyer
79e40cdf0e
Distribute remaining .bss into lib
2021-03-15 23:28:01 +10:00
Ryan Dwyer
f1d924deb2
pal-final: Get game segment fully matching
2021-03-12 22:59:47 +10:00
Ryan Dwyer
fc4d1cc39c
Implement enums for lang references
2021-03-10 17:24:51 +10:00
Ryan Dwyer
56ff30460a
pal-final: Get game .rodata matching
2021-03-09 23:52:37 +10:00
Ryan Dwyer
bd15d29866
pal-final: Get lib segment matching excluding pointers
2021-03-08 17:39:45 +10:00
Ryan Dwyer
6ce32b7c88
pal-final: Get game .text segment the right size
2021-03-08 10:22:42 +10:00
Ryan Dwyer
8913306df8
Discover gunctrl struct
2021-03-02 08:16:54 +10:00
Ryan Dwyer
46d30ff2ec
Decompile aibotSwitchToWeapon
2021-02-23 15:29:17 +10:00
Ryan Dwyer
f749e0de70
Decompile currentPlayerCalculateScreenProperties
2021-02-18 23:25:09 +10:00