Ryan Dwyer
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1c4e9b60da
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Decompile func0f0904e0
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2020-11-27 00:09:05 +10:00 |
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Ryan Dwyer
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561299beea
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Decompile alarmStopAudio
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2020-11-27 00:04:46 +10:00 |
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Ryan Dwyer
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bec3673da8
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Decompile currentPlayerUpdatePerimInfo
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2020-11-24 00:33:27 +10:00 |
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Ryan Dwyer
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bf01099276
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Decompile currentPlayerGetShieldFrac
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2020-11-23 23:26:34 +10:00 |
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Ryan Dwyer
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837b76c37b
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Decompile currentPlayerSetShieldFrac
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2020-11-23 23:23:24 +10:00 |
|
Ryan Dwyer
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6ddb70f02c
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Decompile chrGetInverseTheta
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2020-11-19 23:41:10 +10:00 |
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Ryan Dwyer
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e6d9a79c2a
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Decompile playerDetonateRemoteMines
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2020-11-01 18:00:34 +10:00 |
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Ryan Dwyer
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a05b17165e
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Decompile playerActivateRemoteMineDetonator
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2020-11-01 17:55:37 +10:00 |
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Ryan Dwyer
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e2eb20ce23
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Decompile cameraDoAnimation
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2020-11-01 17:49:00 +10:00 |
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Ryan Dwyer
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a1cc8dd4b9
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Progress on func0f0c8b90
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2020-10-30 17:16:21 +10:00 |
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Ryan Dwyer
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eb6de85cc2
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Attempt to decompile hovercarTick
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2020-10-24 22:31:34 +10:00 |
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Ryan Dwyer
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706a5b96bb
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
|
2020-10-17 11:11:43 +10:00 |
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Ryan Dwyer
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51d8d114ff
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Rename lib_0d520.c to main.c
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2020-10-09 18:50:57 +10:00 |
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Ryan Dwyer
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9d67ee9c57
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Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
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2020-10-09 17:54:01 +10:00 |
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Ryan Dwyer
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fd19949c14
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Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
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2020-10-09 17:39:28 +10:00 |
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Ryan Dwyer
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64d382372e
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Rename many libultra files
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2020-10-04 15:18:15 +10:00 |
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Ryan Dwyer
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8028b2f9d7
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Replace libultra headers with ones from SM64
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2020-10-02 17:07:48 +10:00 |
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Ryan Dwyer
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793174c3a2
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Decompile aiSetMaxDamage
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2020-09-29 18:04:35 +10:00 |
|
Ryan Dwyer
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9c9aa2cac7
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Decompile dtTrainingDetailsMenuDialog
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2020-09-13 21:35:31 +10:00 |
|
Ryan Dwyer
|
6deb2fbdc9
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Decompile func0f00cc74
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2020-09-08 17:36:28 +10:00 |
|
Ryan Dwyer
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ea81e7a3a5
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Decompile func0f00cc5c
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2020-09-08 17:34:41 +10:00 |
|
Ryan Dwyer
|
79372eba74
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Decompile func0f00cc44
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2020-09-08 17:33:15 +10:00 |
|
Ryan Dwyer
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f8e19abd91
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Decompile func0f00cc14
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2020-09-08 17:31:22 +10:00 |
|
Ryan Dwyer
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346edbc9fd
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Decompile tagsAllocatePtrs
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2020-09-06 17:28:33 +10:00 |
|
Ryan Dwyer
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8f497241cd
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Introduce IS4MB macro
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2020-08-27 19:07:46 +10:00 |
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Ryan Dwyer
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b3543b3b91
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Allow relocation of ROM segments
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2020-08-26 20:05:13 +10:00 |
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Ryan Dwyer
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4fd334f73a
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Replace .data and .bss addresses with symbols
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2020-08-24 08:06:44 +10:00 |
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Ryan Dwyer
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2c69ae9151
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Rename a heap of firing range symbols and document FR commands
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2020-08-13 19:27:37 +10:00 |
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Ryan Dwyer
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9703a51c5d
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Decompile frIsAmmoWasted
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2020-08-07 22:57:28 +10:00 |
|
Ryan Dwyer
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498d61bb54
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Decompile frCalculateHit
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2020-08-06 17:25:39 +10:00 |
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Ryan Dwyer
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d4b50adbde
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Attempt to decompile frChooseAutogunTarget
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2020-08-04 22:31:52 +10:00 |
|
Ryan Dwyer
|
6f62409dcd
|
Rename game_19c990.c to training.c
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2020-08-01 23:25:55 +10:00 |
|
Ryan Dwyer
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3a195050e4
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Decompile frEndSession
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2020-08-01 22:48:33 +10:00 |
|
Ryan Dwyer
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1f8cae4666
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Decompile doorIsPadlockFree
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2020-07-31 23:10:55 +10:00 |
|
Ryan Dwyer
|
836d3b2533
|
Decompile propHide
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2020-07-30 23:10:27 +10:00 |
|
Ryan Dwyer
|
05ab8b14c3
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Decompile animTurnOff
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2020-07-27 22:34:48 +10:00 |
|
Ryan Dwyer
|
23091a58ec
|
Rename some menu related symbols
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2020-07-10 23:00:52 +10:00 |
|
Ryan Dwyer
|
689f0b38ab
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Decompile modelGetPartNodeData
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2020-06-30 23:18:40 +10:00 |
|
Ryan Dwyer
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d924a35090
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Decompile modelNodeSetPosition
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2020-06-30 22:56:41 +10:00 |
|
Ryan Dwyer
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d90692a047
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Decompile modelNodeGetPosition
|
2020-06-30 20:45:17 +10:00 |
|
Ryan Dwyer
|
e64b5f06e5
|
Rename modelGetNumAnimFrames to animGetNumFrames and decompile new modelGetNumAnimFrames
|
2020-06-30 08:08:01 +10:00 |
|
Ryan Dwyer
|
f1fbdbdd14
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Decompile modelSetUnk14
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2020-06-29 22:35:33 +10:00 |
|
Ryan Dwyer
|
29b52fec83
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Decompile modelGetNodeData
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2020-06-29 22:30:01 +10:00 |
|
Ryan Dwyer
|
d672e3c71f
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Decompile modelGetPart
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2020-06-29 18:13:40 +10:00 |
|
Ryan Dwyer
|
17890af24c
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Decompile func0f091e04
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2020-06-28 22:18:15 +10:00 |
|
Ryan Dwyer
|
0a818828ee
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Decompile objSetPartVisible
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2020-06-28 22:17:42 +10:00 |
|
Ryan Dwyer
|
6ca9fe9111
|
Decompile func0f07c7b0
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2020-06-28 20:17:22 +10:00 |
|
Ryan Dwyer
|
f3da0b41bd
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Decompile posIsInDrawDistance
|
2020-06-28 20:08:32 +10:00 |
|
Ryan Dwyer
|
a280c73f70
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Decompile currentPlayerQueuePickupAmmoHudmsg
|
2020-06-28 20:03:14 +10:00 |
|
Ryan Dwyer
|
78198e0ea3
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Decompile func0f069c1c
|
2020-06-28 19:44:31 +10:00 |
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