Raf
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4d60c93beb
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portx64: romdata: proper estimated size for setup files, renamed getEstimatedFileSize function
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2024-08-08 20:54:59 +08:00 |
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Raf
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8b1e81f32a
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portx64: pd-extract,preprocess: renamed "_x64" functions, removed now unused preprocess functions, increased snd heap size (x86)
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2024-08-08 17:15:33 +08:00 |
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Bobby Lovell
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58d815f1ec
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Update gitignore for Visual Studio.
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2023-11-17 12:20:35 -05:00 |
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fgsfds
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9433dc7769
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port: make it not crash on the intro sequence and render SOME geometry
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2023-08-01 23:38:06 +02:00 |
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Ryan Dwyer
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91ae15a32d
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Introduce mkrom
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2021-10-23 11:27:59 +10:00 |
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Ryan Dwyer
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c9b36ac9b6
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Introduce JSON assets
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2021-06-11 14:30:20 +10:00 |
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Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
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Ryan Dwyer
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09ce66b009
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Separate RSP segments from .data
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2021-02-17 14:52:58 +10:00 |
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Ryan Dwyer
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a59640e34e
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Export individual animations and build them back into the ROM
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2021-02-12 22:24:51 +10:00 |
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Ryan Dwyer
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d74d72893a
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Name each sequence file and use them when building the ROM
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2021-02-12 18:50:05 +10:00 |
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Ryan Dwyer
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51c80db5be
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Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
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2021-02-12 17:07:02 +10:00 |
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Ryan Dwyer
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8cc9fc069c
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Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
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2019-10-07 17:50:26 +10:00 |
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Ryan Dwyer
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81b031f148
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Initial commit
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2019-09-06 08:09:40 +10:00 |
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