fgsfds
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5c2082f58e
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port: 64-bit cleanup: remove FileType, use LOADTYPE instead
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2024-11-10 14:02:04 +01:00 |
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Raf
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5795634b9c
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portx64: files/romdata: getEstimatedFileSize() so we can preallocate enough memory for files in x64
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2024-08-02 17:32:33 +08:00 |
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Ryan Dwyer
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ba11c5634b
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Introduce uintptr_t
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2022-12-07 21:00:03 +10:00 |
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Ryan Dwyer
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f830d5327a
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Decompile menuRenderModels
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2022-08-13 11:15:22 +10:00 |
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Ryan Dwyer
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e97273fb37
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Rename many lifecycle functions to use consistent names and rename many files
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2022-03-20 13:27:27 +10:00 |
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Ryan Dwyer
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66914659ff
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Rename a heap of file functions
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2022-03-19 14:23:26 +10:00 |
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Ryan Dwyer
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d4a22bec79
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Rename sndStartMp3 to sndStartMp3ByFilenum and decompile new sndStartMp3
|
2021-11-20 21:22:54 +10:00 |
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Ryan Dwyer
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0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
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2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
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801a221dd9
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Decompile setupLoadFiles
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2021-02-12 00:17:59 +10:00 |
|
Ryan Dwyer
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52a50c018e
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Decompile func0f166eb4
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2021-02-09 19:30:05 +10:00 |
|
Ryan Dwyer
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52c2238c08
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Attempt to decompile fileGetInflatedLength
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2021-02-09 19:00:04 +10:00 |
|
Ryan Dwyer
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7b8b83bb50
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Attempt to decompile func0f167200
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2021-02-09 17:36:47 +10:00 |
|
Ryan Dwyer
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849e026b0d
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Decompile func0f166ff0
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2021-02-09 17:06:54 +10:00 |
|
Ryan Dwyer
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64bca4348f
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Decompile func0f1672a8
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2021-02-09 16:58:54 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
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2021-02-02 21:04:11 +10:00 |
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