Ryan Dwyer
|
148f2d0656
|
Rename some mtx functions
|
2021-11-06 11:41:04 +10:00 |
|
Ryan Dwyer
|
bba63fe1fd
|
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
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2021-10-11 21:46:17 +10:00 |
|
Ryan Dwyer
|
c1657dd95b
|
Rename func0000db30 to mainOverrideVariable and add docblock
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2021-10-11 20:32:18 +10:00 |
|
Ryan Dwyer
|
31f1573a6e
|
ntsc-beta: Get game .rodata matching
|
2021-03-24 19:10:49 +10:00 |
|
Ryan Dwyer
|
a9dd61274a
|
ntsc-beta: Replace hard coded jal addresses
|
2021-03-23 17:47:19 +10:00 |
|
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
|
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
|
Ryan Dwyer
|
f1d924deb2
|
pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
|
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
045072f179
|
Distribute the game segment's .bss into their appropriate files
|
2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
|
0def2c5a4d
|
Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
|
4b28dd9433
|
Decompile func0f141814
|
2021-02-15 12:20:54 +10:00 |
|
Ryan Dwyer
|
a25524113e
|
Decompile func0f140750
|
2021-02-03 08:22:35 +10:00 |
|
Ryan Dwyer
|
32cb412f0c
|
Decompile func0f13e0e0
|
2021-02-03 08:10:24 +10:00 |
|
Ryan Dwyer
|
e143552eac
|
Decompile func0f14159c
|
2021-02-02 23:50:13 +10:00 |
|
Ryan Dwyer
|
eff3b2c1ff
|
Decompile func0f13e640
|
2021-02-02 23:29:54 +10:00 |
|
Ryan Dwyer
|
e4ef43432e
|
Decompile func0f13e40c
|
2021-02-02 23:21:45 +10:00 |
|
Ryan Dwyer
|
c6770ddbbe
|
Decompile func0f13e5c8
|
2021-02-02 23:07:08 +10:00 |
|
Ryan Dwyer
|
2484a56822
|
Decompile func0f141704
|
2021-02-02 23:02:10 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
36f092e775
|
Split lib_12dc0.c into rng.c and args.c
|
2021-01-30 19:42:22 +10:00 |
|
Ryan Dwyer
|
615d670a0f
|
Rename known lib files
|
2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
2af20b8596
|
Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names
|
2021-01-23 16:47:02 +10:00 |
|
Ryan Dwyer
|
229afe5858
|
Decompile explosionRender
|
2021-01-07 08:37:00 +10:00 |
|
Ryan Dwyer
|
01ff7f7d29
|
Decompile chrIsUsingPaintball
|
2021-01-04 08:02:57 +10:00 |
|
Ryan Dwyer
|
910cadde62
|
hudRenderEyespySideRect
|
2020-12-15 10:48:05 +10:00 |
|
Ryan Dwyer
|
51d8d114ff
|
Rename lib_0d520.c to main.c
|
2020-10-09 18:50:57 +10:00 |
|
Ryan Dwyer
|
64d382372e
|
Rename many libultra files
|
2020-10-04 15:18:15 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
23091a58ec
|
Rename some menu related symbols
|
2020-07-10 23:00:52 +10:00 |
|
Ryan Dwyer
|
75afe8f618
|
Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop
|
2020-06-23 21:21:59 +10:00 |
|
Ryan Dwyer
|
1cce73bc39
|
Decompile currentPlayerGetGunZoomFov
|
2020-05-06 00:00:11 +10:00 |
|
Ryan Dwyer
|
d3b023476f
|
Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms
|
2020-04-08 21:24:51 +10:00 |
|
Ryan Dwyer
|
5978809fa5
|
Rename chr.c to sparkstick.c and game_01e250.c to chr.c
|
2020-04-05 14:07:03 +10:00 |
|
Ryan Dwyer
|
a61078b1cb
|
Decompile mpCalculatePlayerTitle
|
2020-03-27 22:21:55 +10:00 |
|
Ryan Dwyer
|
9c8b85d6e0
|
Split game_10ccd0.c into gamefile.c
|
2020-03-22 21:04:53 +10:00 |
|
Ryan Dwyer
|
8c93fc00ac
|
Decompile soloMenuDialogPauseStatus
|
2020-03-21 19:58:19 +10:00 |
|
Ryan Dwyer
|
640c20964f
|
Improve pointers to .data
|
2020-03-21 09:55:41 +10:00 |
|
Ryan Dwyer
|
3a29fdccdc
|
Rename fsin to sinf and fcos to cosf
|
2020-03-16 21:27:12 +10:00 |
|
Ryan Dwyer
|
1ff5defcb7
|
Fix location of g_MenuStack
|
2020-03-11 17:02:52 +10:00 |
|
Ryan Dwyer
|
457f94cec1
|
Rename a bunch of game files
|
2020-03-09 19:05:27 +10:00 |
|