Commit Graph
41 Commits
Author SHA1 Message Date
Ryan Dwyer 148f2d0656 Rename some mtx functions 2021-11-06 11:41:04 +10:00
Ryan Dwyer bba63fe1fd Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c 2021-10-11 21:46:17 +10:00
Ryan Dwyer c1657dd95b Rename func0000db30 to mainOverrideVariable and add docblock 2021-10-11 20:32:18 +10:00
Ryan Dwyer 31f1573a6e ntsc-beta: Get game .rodata matching 2021-03-24 19:10:49 +10:00
Ryan Dwyer a9dd61274a ntsc-beta: Replace hard coded jal addresses 2021-03-23 17:47:19 +10:00
Ryan Dwyer 4b7473d768 ntsc-beta: Get game functions in their correct places 2021-03-23 17:15:05 +10:00
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer f1d924deb2 pal-final: Get game segment fully matching 2021-03-12 22:59:47 +10:00
Ryan Dwyer 56ff30460a pal-final: Get game .rodata matching 2021-03-09 23:52:37 +10:00
Ryan Dwyer 045072f179 Distribute the game segment's .bss into their appropriate files 2021-02-19 17:43:10 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer 4b28dd9433 Decompile func0f141814 2021-02-15 12:20:54 +10:00
Ryan Dwyer a25524113e Decompile func0f140750 2021-02-03 08:22:35 +10:00
Ryan Dwyer 32cb412f0c Decompile func0f13e0e0 2021-02-03 08:10:24 +10:00
Ryan Dwyer e143552eac Decompile func0f14159c 2021-02-02 23:50:13 +10:00
Ryan Dwyer eff3b2c1ff Decompile func0f13e640 2021-02-02 23:29:54 +10:00
Ryan Dwyer e4ef43432e Decompile func0f13e40c 2021-02-02 23:21:45 +10:00
Ryan Dwyer c6770ddbbe Decompile func0f13e5c8 2021-02-02 23:07:08 +10:00
Ryan Dwyer 2484a56822 Decompile func0f141704 2021-02-02 23:02:10 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 36f092e775 Split lib_12dc0.c into rng.c and args.c 2021-01-30 19:42:22 +10:00
Ryan Dwyer 615d670a0f Rename known lib files 2021-01-29 23:29:37 +10:00
Ryan Dwyer 2af20b8596 Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
Ryan Dwyer 229afe5858 Decompile explosionRender 2021-01-07 08:37:00 +10:00
Ryan Dwyer 01ff7f7d29 Decompile chrIsUsingPaintball 2021-01-04 08:02:57 +10:00
Ryan Dwyer 910cadde62 hudRenderEyespySideRect 2020-12-15 10:48:05 +10:00
Ryan Dwyer 51d8d114ff Rename lib_0d520.c to main.c 2020-10-09 18:50:57 +10:00
Ryan Dwyer 64d382372e Rename many libultra files 2020-10-04 15:18:15 +10:00
Ryan Dwyer 4fd334f73a Replace .data and .bss addresses with symbols 2020-08-24 08:06:44 +10:00
Ryan Dwyer 23091a58ec Rename some menu related symbols 2020-07-10 23:00:52 +10:00
Ryan Dwyer 75afe8f618 Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
Ryan Dwyer 1cce73bc39 Decompile currentPlayerGetGunZoomFov 2020-05-06 00:00:11 +10:00
Ryan Dwyer d3b023476f Decompile func0f161ab4 and rename g_RoomPtrs to g_Rooms 2020-04-08 21:24:51 +10:00
Ryan Dwyer 5978809fa5 Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 9c8b85d6e0 Split game_10ccd0.c into gamefile.c 2020-03-22 21:04:53 +10:00
Ryan Dwyer 8c93fc00ac Decompile soloMenuDialogPauseStatus 2020-03-21 19:58:19 +10:00
Ryan Dwyer 640c20964f Improve pointers to .data 2020-03-21 09:55:41 +10:00
Ryan Dwyer 3a29fdccdc Rename fsin to sinf and fcos to cosf 2020-03-16 21:27:12 +10:00
Ryan Dwyer 1ff5defcb7 Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
Ryan Dwyer 457f94cec1 Rename a bunch of game files 2020-03-09 19:05:27 +10:00