Commit Graph
3872 Commits
Author SHA1 Message Date
Ryan Dwyer 5cc44be4da Name all env symbols 2023-05-24 21:54:47 +10:00
Ryan Dwyer 92075c6fe7 Name almost all BG symbols 2023-05-23 19:37:20 +10:00
Ryan Dwyer 73fc947f44 Name and document z-buffer functions 2023-05-14 09:23:24 +10:00
Ryan Dwyer 89152f7b40 Rename a heap of light and brightness symbols 2023-04-13 20:13:13 +10:00
Ryan Dwyer 93acca065d Discover more object 2 flags 2023-01-17 20:14:19 +10:00
Ryan Dwyer 47f8b83062 Discover more chr hidden flags 2023-01-14 19:49:51 +10:00
Ryan Dwyer 528235552b Improving naming of chr line of sight functions 2023-01-13 21:46:27 +10:00
Ryan Dwyer 68f2cd6db6 Merge version-specific debug files into one 2023-01-12 21:13:56 +10:00
Ryan Dwyer 97dde15464 Identify music event type 5 2023-01-06 22:05:49 +10:00
Ryan Dwyer 4be874210b Tweak cover JSON format and set names for remaining cover flags 2023-01-05 22:12:16 +10:00
Ryan Dwyer a2ad0014e3 Improve naming relating to mpweapon struct 2022-12-07 22:18:23 +10:00
Ryan Dwyer ba11c5634b Introduce uintptr_t 2022-12-07 21:00:03 +10:00
Ryan Dwyer 0063dcc71c Rename "close" gun function type to "melee" 2022-12-02 22:46:40 +10:00
Ryan Dwyer b39c317812 Fix some typoed function names 2022-12-02 07:58:14 +10:00
Ryan Dwyer e59fc870ad Set names for all anim functions 2022-11-30 21:00:37 +10:00
Ryan Dwyer 1c6a5d98a4 Decompile wallhitsTick 2022-11-29 19:18:23 +10:00
Ryan Dwyer f3461b900c Rename modelfiledata to modeldef 2022-11-28 22:59:47 +10:00
Ryan Dwyer 3484a4faed Set names for all model C functions 2022-11-28 22:22:41 +10:00
Ryan Dwyer 3248fa9849 Rename and document room mtx functions 2022-11-28 17:48:59 +10:00
Ryan Dwyer 259fab6a6d jpn-final: Introduce support for gcc 2022-11-27 19:53:42 +10:00
Ryan Dwyer c790bc5db4 jpn-final: Decompile langGetJpnCharPixels 2022-11-27 15:44:00 +10:00
Ryan Dwyer 2d6d88cd6d ntsc-beta, pal-beta and pal-final: Introduce support for gcc 2022-11-26 19:53:48 +10:00
Ryan Dwyer c77f81ace1 Create functionally equivalent C for handwritten mtxF2LBulk 2022-11-18 23:29:25 +10:00
Ryan Dwyer 9c7ba4da9d Create functionally equivalent C for handwritten RNG2 functions 2022-11-18 22:42:10 +10:00
Ryan Dwyer 1c7dc246f5 Create functionally equivalent C for handwritten portalConvertCoordinates 2022-11-18 21:44:05 +10:00
Ryan Dwyer b159e01edc Improve naming and documentation of inventory data 2022-10-22 18:42:45 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 4b7e93de8a Rename a heap of collision detection functions 2022-10-06 19:39:18 +10:00
Ryan Dwyer e04f2a6114 Decompile func0f14d4f0 2022-09-28 17:13:20 +10:00
Ryan Dwyer d5779ef268 Decompile chrTickShoot 2022-09-21 19:12:07 +10:00
Ryan Dwyer 5b0066926a Decompile bgunTickEject 2022-09-18 21:19:13 +10:00
Ryan Dwyer cd14cbb406 Decompile fileGetInflatedSize 2022-09-18 19:34:32 +10:00
Ryan Dwyer f7cb81bac5 Improve mismatch of bgLoadRoom 2022-09-18 14:13:11 +10:00
Ryan Dwyer 15c067fe36 Decompile gasRender 2022-09-16 20:52:10 +10:00
Ryan Dwyer 3302c6ec70 Decompile menugfxDrawProjectedLine 2022-09-12 19:25:02 +10:00
Ryan Dwyer 80c5e004e0 Decompile tex0f1756c0 2022-09-11 19:42:45 +10:00
Ryan Dwyer 93e8fcf1e9 Decompile menuitemObjectivesRenderOne 2022-09-11 16:09:40 +10:00
Ryan Dwyer bbf52f580b Add support for non-matching ntsc-final builds 2022-09-09 17:19:48 +10:00
Ryan Dwyer 4e7a978c16 Decompile bviewCopyPixels 2022-09-01 17:24:55 +10:00
Ryan Dwyer fb42f18163 Decompile bgunConsiderToggleGunFunction 2022-08-30 17:43:26 +10:00
Ryan Dwyer b38a8af242 Decompile bgunDrawHud 2022-08-28 00:22:15 +10:00
Ryan Dwyer 56c927ac9b Decompile texLoad 2022-08-27 19:56:29 +10:00
Ryan Dwyer 9f149a80f6 Decompile propsnd0f094940 2022-08-20 21:18:31 +10:00
Ryan Dwyer 71c317cd40 Decompile playerExecutePreparedWarp 2022-08-19 21:26:22 +10:00
Ryan Dwyer feeda3a6e7 Decompile menugfxDrawPlane 2022-08-18 21:47:19 +10:00
Ryan Dwyer 2dc046fa13 Decompile hudmsgRenderMissionTimer 2022-08-18 18:40:02 +10:00
Ryan Dwyer e319815d67 Decompile propsTickPlayer 2022-08-18 17:16:56 +10:00
Ryan Dwyer 28e82578e4 Rename and split some files
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
2022-08-17 17:33:55 +10:00
Ryan Dwyer b20aa02961 Decompile modelmgrAllocateSlots 2022-08-17 17:22:08 +10:00
Ryan Dwyer c819597646 Decompile chraTickBg 2022-08-16 17:35:32 +10:00