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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 16:22:41 +02:00
Code Issues Packages Projects Releases Wiki Activity
4,231 Commits 4 Branches 2 Tags
5e2fbf276d3f80e8b0c03b19ff46d10d91976342
Commit Graph
10 Commits
Author SHA1 Message Date
Ryan Dwyer 79e40cdf0e Distribute remaining .bss into lib 2021-03-15 23:28:01 +10:00
Ryan Dwyer fc4d1cc39c Implement enums for lang references 2021-03-10 17:24:51 +10:00
Ryan Dwyer 8024d3a966 Decompile aibotScoreWeapon 2021-02-24 17:16:32 +10:00
Ryan Dwyer e44b73f10a Decompile mpGetWeaponIndexByWeaponNum 2021-02-22 23:09:23 +10:00
Ryan Dwyer 0def2c5a4d Combine data headers into a single one and remove unnecessary declarations 2021-02-17 22:04:46 +10:00
Ryan Dwyer a98d9e400b Distribute almost all of the game segment's .data into their appropriate files 2021-02-17 20:46:04 +10:00
Ryan Dwyer 94544a4d88 Introduce shorthand struct 2021-02-14 11:20:33 +10:00
Ryan Dwyer b71b3570a8 Rename dozens of game files and functions 2021-02-02 21:04:11 +10:00
Ryan Dwyer 4e843fd58d Decompile proutSprintf 2021-01-30 15:03:39 +10:00
Ryan Dwyer 2af20b8596 Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names 2021-01-23 16:47:02 +10:00
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