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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 16:22:41 +02:00
Code Issues Packages Projects Releases Wiki Activity
3,404 Commits 4 Branches 2 Tags
6615bd4ebf074e0e71387c8ae9243f4c4c5cb431
Commit Graph
9 Commits
Author SHA1 Message Date
Ryan Dwyer b6c03f09ff Rename rmon to fault and make thread entry function names consistent 2020-09-30 23:51:23 +10:00
Ryan Dwyer 06243ed804 Decompile thread0Init, func0002fa08, func0002fa10, func0002fa18, func0002fa20, func0002fa28, func0002fa30, func0002fa38 and func0002fa40 2020-09-30 22:35:43 +10:00
Ryan Dwyer a5c5ab918a Decompile thread0CreateThread 2020-09-30 22:31:25 +10:00
Ryan Dwyer 75afe8f618 Replace beqz $zero,.label with b .label, and sll $zero,$zero,0x0 with nop 2020-06-23 21:21:59 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 555cf2fe8d Identify more libultra functions 2020-03-10 20:55:53 +10:00
Ryan Dwyer 87e6827ec4 Remove hard coded function pointers in lib 2020-03-08 21:06:45 +10:00
Ryan Dwyer 8a49f07cae Split game_0c79f0.c into bondgrab.c 2020-03-01 11:27:29 +10:00
Ryan Dwyer 14490f181b Rename library segment to lib 2020-02-28 17:13:16 +10:00
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