Commit Graph
6881 Commits
Author SHA1 Message Date
fgsfds d1817aaea6 port: cleanup; camspy and slayer respect invert pitch option
note: dual analog mode now only works if you set StickCButtons=0 in pd.ini
2023-10-22 14:38:44 +02:00
fgsfds e2b1cdce86 Merge pull request #196 from NeonNyan/1.2_analog
1.2 + 1 Analog Controls
2023-10-22 13:29:42 +02:00
fgsfds 81a5e971ef port: finish drawing before copying the backbuffer 2023-10-21 14:24:36 +02:00
fgsfds ba51e9d5d1 port: don't autoturn when looking too far to the side in horizon scanner mode 2023-10-18 16:17:26 +02:00
fgsfds 8bf14c4044 port: implement horizon scan effect 2023-10-18 16:12:25 +02:00
Catherine Reprobate 80d787caf9 Support for two-sticks, one controller
port: implements analog movement for pc controllers

port: Implement menu movement with the C stick

port: Implement analog leaning

port: Implement 1.2 + 1 analog zooming

port: pd input lib now handles 32 buttons

port: modern crouch implementation

port: implement analog slayer airbraking

port: xbla farsight strafing

Map crouch buttons

- map cycle crouch to L3
- sensible 1964-style crouch bindings
2023-10-17 18:28:18 -07:00
fgsfds dbebe7e626 port: fix new fb effects when MSAA is on 2023-10-16 23:06:00 +02:00
fgsfds 79f8a35c33 port: implement fisheye 2023-10-16 22:38:44 +02:00
fgsfds b78a5ee064 port: implement motion blur and zoom blur 2023-10-16 22:07:41 +02:00
fgsfds 8a71ff651a port: correct aspect ratio of combat scenario-specific timers 2023-10-01 17:33:37 +02:00
fgsfds 0278458a28 port: fix #193 2023-10-01 16:22:51 +02:00
fgsfds 28837dd034 port: different fix for chrAlertOthersOfInjury crash 2023-09-30 14:17:47 +02:00
fgsfds 9a7e9c9ee3 port: small fixes for previous commit 2023-09-30 14:05:53 +02:00
Catherine Reprobate b0c6e79329 hack: cp inputMouseGetScaledDeltaAbsSens for ammenu 2023-09-28 23:00:07 -07:00
fgsfds 466c77362e port: mod: add support for sequence replacements 2023-09-28 00:55:14 +02:00
fgsfds 8a342a0698 port: mod: add a dumb replacement system for individual textures and animations 2023-09-27 23:42:47 +02:00
fgsfds 75b0d2dd29 port: modconfig: allow defining the alarm sound and extra gunmem size 2023-09-27 20:19:09 +02:00
fgsfds 704015deac port: modconfig: add user defined extended weather config
includes a way to specify weatherproof rooms and other hardcoded stuff

this might break something, as it removes some hardcoded checks
2023-09-27 19:44:51 +02:00
fgsfds ee4434eb6c Merge pull request #181 from jonaeru/enable-combatknife-jp
Add the combat knife in jpn-final
2023-09-24 19:40:10 +02:00
Jonaeru 9d2957c419 Add the combat knife in jpn-final, fix conditions 2023-09-24 22:07:53 +09:00
Jonaeru e606a58515 Add the combat knife in jpn-final, fix #if 2023-09-24 21:58:08 +09:00
fgsfds d303971c2d Revert "port: use system trig functions"
apparently this only causes issues, though it might be possible to use SOME trig functions from libc
2023-09-24 11:47:14 +02:00
Jonaeru 99337e8157 Add the combat knife in jpn-final 2023-09-24 01:30:11 +09:00
fgsfds dad5b3c074 port: use system trig functions
this might cause different behavior from the N64 version or it might fix some issues, who knows
2023-09-23 13:18:51 +02:00
fgsfds 54842f50db port: another UB fix in bg.c 2023-09-22 21:06:32 +02:00
fgsfds 5ae29afdeb port: fix some pointer ub in bg.c 2023-09-22 20:52:31 +02:00
fgsfds 8a62b884cc port: make crosshair sway resolution independent
this might suck
2023-09-22 20:37:52 +02:00
fgsfds ca8851789a port: add centered HUD mode
set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
Raf e92f556cf9 bug fix: hoverbike jittering - also remove redundant condition from hovUpdateGround() 2023-09-19 04:07:28 +08:00
Raf 13a6cc1c28 bug fix: hoverbike jittering - revert changes to frametimeCalculate() 2023-09-19 03:12:30 +08:00
Raf 89a3377456 bug fix: hoverbike jittering - forgot to remove a term from the expression 2023-09-19 01:13:29 +08:00
Raf 053d6172e5 bug fix: hoverbike jittering 2023-09-19 00:59:09 +08:00
fgsfds 31bb7c62ad port: add scanline effects for NV and IR goggles and slayer 2023-09-17 23:53:12 +02:00
fgsfds c3f572f016 port: recreate infiltration camera effects
using newly added modulation blending and noise
2023-09-17 23:34:02 +02:00
fgsfds 309aff78fe Merge pull request #171 from Phnod/enhancement/auto-switch-classic-weapons
Add classic weapons to auto-switch list
2023-09-16 12:41:44 +02:00
fgsfds 8553c788ab port: disable reverse pitch and lookahead by default 2023-09-15 21:08:04 +02:00
fgsfds d567f707cb port: fix #170 2023-09-15 20:59:48 +02:00
fgsfds 6686221029 port: fix #169 2023-09-15 20:53:06 +02:00
fgsfds 3ee473d909 Revert "port: fall back to copy if a zipped file is not zipped"
This reverts commit 233f4b7514.
2023-09-15 20:38:58 +02:00
fgsfds 2010d31f6b Revert "port: fix error message in previous commit"
This reverts commit ae2d463d7e.
2023-09-15 20:38:37 +02:00
fgsfds ae2d463d7e port: fix error message in previous commit 2023-09-15 20:32:31 +02:00
fgsfds 233f4b7514 port: fall back to copy if a zipped file is not zipped 2023-09-15 20:31:24 +02:00
fgsfds 78ff5683ce port: make the reverse pitch option affect mouselook 2023-09-14 20:41:19 +02:00
fgsfds cb1e1e5dca port: fix #163 2023-09-12 17:34:34 +02:00
Phnod 3b09cb3fae Add classic weapons to auto-switch list 2023-09-11 18:45:33 -04:00
fgsfds c10050a14c port: jpn-final: possibly fix japanese characters 2023-09-11 18:32:09 +02:00
fgsfds f8ef6939b0 port: roll back to old variant of #76 2023-09-08 22:28:19 +02:00
fgsfds 52854b6502 port: fix #139 2023-09-08 15:47:24 +02:00
fgsfds fe5d1dd152 port: fix #158 2023-09-08 15:09:05 +02:00
fgsfds 180e62d597 port: cosmetics 2023-09-08 14:37:44 +02:00