fgsfds
d1817aaea6
port: cleanup; camspy and slayer respect invert pitch option
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note: dual analog mode now only works if you set StickCButtons=0 in pd.ini
2023-10-22 14:38:44 +02:00
fgsfds
e2b1cdce86
Merge pull request #196 from NeonNyan/1.2_analog
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1.2 + 1 Analog Controls
2023-10-22 13:29:42 +02:00
fgsfds
81a5e971ef
port: finish drawing before copying the backbuffer
2023-10-21 14:24:36 +02:00
fgsfds
ba51e9d5d1
port: don't autoturn when looking too far to the side in horizon scanner mode
2023-10-18 16:17:26 +02:00
fgsfds
8bf14c4044
port: implement horizon scan effect
2023-10-18 16:12:25 +02:00
Catherine Reprobate
80d787caf9
Support for two-sticks, one controller
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port: implements analog movement for pc controllers
port: Implement menu movement with the C stick
port: Implement analog leaning
port: Implement 1.2 + 1 analog zooming
port: pd input lib now handles 32 buttons
port: modern crouch implementation
port: implement analog slayer airbraking
port: xbla farsight strafing
Map crouch buttons
- map cycle crouch to L3
- sensible 1964-style crouch bindings
2023-10-17 18:28:18 -07:00
fgsfds
dbebe7e626
port: fix new fb effects when MSAA is on
2023-10-16 23:06:00 +02:00
fgsfds
79f8a35c33
port: implement fisheye
2023-10-16 22:38:44 +02:00
fgsfds
b78a5ee064
port: implement motion blur and zoom blur
2023-10-16 22:07:41 +02:00
fgsfds
8a71ff651a
port: correct aspect ratio of combat scenario-specific timers
2023-10-01 17:33:37 +02:00
fgsfds
0278458a28
port: fix #193
2023-10-01 16:22:51 +02:00
fgsfds
28837dd034
port: different fix for chrAlertOthersOfInjury crash
2023-09-30 14:17:47 +02:00
fgsfds
9a7e9c9ee3
port: small fixes for previous commit
2023-09-30 14:05:53 +02:00
Catherine Reprobate
b0c6e79329
hack: cp inputMouseGetScaledDeltaAbsSens for ammenu
2023-09-28 23:00:07 -07:00
fgsfds
466c77362e
port: mod: add support for sequence replacements
2023-09-28 00:55:14 +02:00
fgsfds
8a342a0698
port: mod: add a dumb replacement system for individual textures and animations
2023-09-27 23:42:47 +02:00
fgsfds
75b0d2dd29
port: modconfig: allow defining the alarm sound and extra gunmem size
2023-09-27 20:19:09 +02:00
fgsfds
704015deac
port: modconfig: add user defined extended weather config
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includes a way to specify weatherproof rooms and other hardcoded stuff
this might break something, as it removes some hardcoded checks
2023-09-27 19:44:51 +02:00
fgsfds
ee4434eb6c
Merge pull request #181 from jonaeru/enable-combatknife-jp
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Add the combat knife in jpn-final
2023-09-24 19:40:10 +02:00
Jonaeru
9d2957c419
Add the combat knife in jpn-final, fix conditions
2023-09-24 22:07:53 +09:00
Jonaeru
e606a58515
Add the combat knife in jpn-final, fix #if
2023-09-24 21:58:08 +09:00
fgsfds
d303971c2d
Revert "port: use system trig functions"
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apparently this only causes issues, though it might be possible to use SOME trig functions from libc
2023-09-24 11:47:14 +02:00
Jonaeru
99337e8157
Add the combat knife in jpn-final
2023-09-24 01:30:11 +09:00
fgsfds
dad5b3c074
port: use system trig functions
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this might cause different behavior from the N64 version or it might fix some issues, who knows
2023-09-23 13:18:51 +02:00
fgsfds
54842f50db
port: another UB fix in bg.c
2023-09-22 21:06:32 +02:00
fgsfds
5ae29afdeb
port: fix some pointer ub in bg.c
2023-09-22 20:52:31 +02:00
fgsfds
8a62b884cc
port: make crosshair sway resolution independent
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this might suck
2023-09-22 20:37:52 +02:00
fgsfds
ca8851789a
port: add centered HUD mode
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set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
Raf
e92f556cf9
bug fix: hoverbike jittering - also remove redundant condition from hovUpdateGround()
2023-09-19 04:07:28 +08:00
Raf
13a6cc1c28
bug fix: hoverbike jittering - revert changes to frametimeCalculate()
2023-09-19 03:12:30 +08:00
Raf
89a3377456
bug fix: hoverbike jittering - forgot to remove a term from the expression
2023-09-19 01:13:29 +08:00
Raf
053d6172e5
bug fix: hoverbike jittering
2023-09-19 00:59:09 +08:00
fgsfds
31bb7c62ad
port: add scanline effects for NV and IR goggles and slayer
2023-09-17 23:53:12 +02:00
fgsfds
c3f572f016
port: recreate infiltration camera effects
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using newly added modulation blending and noise
2023-09-17 23:34:02 +02:00
fgsfds
309aff78fe
Merge pull request #171 from Phnod/enhancement/auto-switch-classic-weapons
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Add classic weapons to auto-switch list
2023-09-16 12:41:44 +02:00
fgsfds
8553c788ab
port: disable reverse pitch and lookahead by default
2023-09-15 21:08:04 +02:00
fgsfds
d567f707cb
port: fix #170
2023-09-15 20:59:48 +02:00
fgsfds
6686221029
port: fix #169
2023-09-15 20:53:06 +02:00
fgsfds
3ee473d909
Revert "port: fall back to copy if a zipped file is not zipped"
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This reverts commit 233f4b7514 .
2023-09-15 20:38:58 +02:00
fgsfds
2010d31f6b
Revert "port: fix error message in previous commit"
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This reverts commit ae2d463d7e .
2023-09-15 20:38:37 +02:00
fgsfds
ae2d463d7e
port: fix error message in previous commit
2023-09-15 20:32:31 +02:00
fgsfds
233f4b7514
port: fall back to copy if a zipped file is not zipped
2023-09-15 20:31:24 +02:00
fgsfds
78ff5683ce
port: make the reverse pitch option affect mouselook
2023-09-14 20:41:19 +02:00
fgsfds
cb1e1e5dca
port: fix #163
2023-09-12 17:34:34 +02:00
Phnod
3b09cb3fae
Add classic weapons to auto-switch list
2023-09-11 18:45:33 -04:00
fgsfds
c10050a14c
port: jpn-final: possibly fix japanese characters
2023-09-11 18:32:09 +02:00
fgsfds
f8ef6939b0
port: roll back to old variant of #76
2023-09-08 22:28:19 +02:00
fgsfds
52854b6502
port: fix #139
2023-09-08 15:47:24 +02:00
fgsfds
fe5d1dd152
port: fix #158
2023-09-08 15:09:05 +02:00
fgsfds
180e62d597
port: cosmetics
2023-09-08 14:37:44 +02:00