Matthew Coppola
8945809c1f
Factor in dstscroll to align mouse with chars in 3+ multiplayer
2024-12-17 17:40:10 -05:00
Matthew Coppola
da07772b1c
Allow typing with keyboard in menuitemKeyboard
2024-12-17 05:47:43 -05:00
Raf
e77b3172ed
portx64: a bunch of gcc14 fixes
...
portx64: fixed pal
Update c-cpp.yml
portx64: fixed linux build
portx64: fixed linux build
ops
portx64: fixed linux build, one more time
portx64: fixed linux build, one more time
2024-08-09 22:37:23 +08:00
Raf
b44dbb16b5
Merge remote-tracking branch 'fgs/port' into port-x64
2024-08-08 17:17:20 +08:00
MaikelChan
f855dc32f1
Apply a small offset to the arrows in character selection so they don't get cut off by the scissor.
2024-08-06 13:17:43 +02:00
Raf
71dc521baa
portx64: menu bug fix: code intermingling handlerdata_dropdown and handlerdata_list values
2024-08-02 17:36:49 +08:00
Raf
b0e6e8f24f
portx64: lots more u32 -> uintptr_t
2024-07-11 19:43:01 +08:00
fgsfds
b523b1e076
port: fix mouse controls in combat sim keyboard
2024-05-31 11:23:48 +02:00
fgsfds
a6e7d503e6
port: add mouse controls to sliders
2024-05-14 23:16:36 +02:00
fgsfds
2ba192d411
port: make menu mouse flag global
2024-05-14 22:53:02 +02:00
fgsfds
85872d7e71
port: add mouse controls to virtual keyboard
2024-05-14 20:58:51 +02:00
fgsfds
a83e0aa407
port: add mouse control to menus; mouse now unlocks when you pause
2024-05-14 20:28:59 +02:00
Bobby Lovell
e84d83e404
Add missing ndef.
2023-12-14 16:08:53 -05:00
Bobby Lovell
79fb976bcf
Implement a simple colored box menu item type and use that for the preview.
2023-12-14 16:03:29 -05:00
fgsfds
600dae58e2
port: allow using N64 control schemes
...
change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
2023-11-26 18:07:35 +01:00
Ryan Dwyer
38345c1672
Set names for menumodel symbols
2023-08-22 08:48:32 +10:00
Ryan Dwyer
fb5b505bab
Untangle menuitemdata structs
2023-08-16 18:34:08 +10:00
Ryan Dwyer
0ebce0dcf9
Set names for menucolourpalette properties
2023-05-29 18:31:26 +10:00
Ryan Dwyer
2e386f7a34
Use ARRAYCOUNT in many more places
2023-05-28 00:48:58 +10:00
Ryan Dwyer
8559aeed1f
Introduce FBALLOC and SCREEN constants for dimensions
2023-05-14 13:00:29 +10:00
Ryan Dwyer
ba11c5634b
Introduce uintptr_t
2022-12-07 21:00:03 +10:00
Ryan Dwyer
3351bd71a7
jpn-final: Decompile menuitemObjectivesRenderOne
2022-11-21 20:55:12 +10:00
Ryan Dwyer
d9f2c81d43
jpn-final: Decompile menuitemMarqueeRender
2022-11-21 18:39:26 +10:00
Ryan Dwyer
76cd9ceb0b
jpn-final: Decompile menuitemControllerRenderLines
2022-11-21 18:02:45 +10:00
Ryan Dwyer
17583575e4
Introduce support for gcc
2022-10-12 22:26:19 +10:00
Ryan Dwyer
15c067fe36
Decompile gasRender
2022-09-16 20:52:10 +10:00
Ryan Dwyer
3302c6ec70
Decompile menugfxDrawProjectedLine
2022-09-12 19:25:02 +10:00
Ryan Dwyer
93e8fcf1e9
Decompile menuitemObjectivesRenderOne
2022-09-11 16:09:40 +10:00
Ryan Dwyer
bbf52f580b
Add support for non-matching ntsc-final builds
2022-09-09 17:19:48 +10:00
Ryan Dwyer
0b69011f27
Decompile menuitemMarqueeRender
2022-08-20 00:12:34 +10:00
Ryan Dwyer
2bfb826629
Identify menu item flags
2022-07-31 18:11:54 +10:00
Ryan Dwyer
f37a8939d9
Decompile menuitemListRender
2022-07-31 15:20:51 +10:00
Ryan Dwyer
5781a64158
Decompile dialogRender
2022-07-21 12:22:56 +10:00
Ryan Dwyer
f0a5bde4f5
Decompile menugfxDrawDropdownBackground
2022-07-07 17:50:22 +10:00
Ryan Dwyer
e82da009d2
Rename most text functions
2022-07-06 19:22:01 +10:00
Ryan Dwyer
a5cce79632
Decompile menuitemControllerRenderLine
2022-06-07 23:34:12 +10:00
Ryan Dwyer
2c01a9a557
Decompile texSelect
2022-04-17 13:48:31 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
022eb49a56
jpn-final: Replace jal addresses with symbols
2022-03-17 17:17:34 +10:00
Ryan Dwyer
6d64ed3510
jpn-final: Get ROM fully matching
2022-03-17 17:16:02 +10:00
Ryan Dwyer
083ce19f74
jpn-final: Get data segment matching excluding pointers
2022-03-16 22:18:09 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
8a1dd76fa4
pal-beta: Get ROM fully matching
2022-03-12 15:47:01 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
7c900f8afe
Decompile menuitemSliderRender
2022-02-13 17:30:25 +10:00
Ryan Dwyer
3185939789
Attempt to decompile menuitemObjectivesRenderOne
2022-02-13 16:09:19 +10:00
Ryan Dwyer
8cc4cb35b2
Decompile menuitem0f0e5d2c
2022-02-12 23:10:27 +10:00
Ryan Dwyer
37dc6fcb97
Decompile menuitemListRenderHeader
2022-02-11 23:33:28 +10:00
Ryan Dwyer
6ea1568430
ntsc-beta: Decompile menuitemPlayerStatsRender
2022-02-11 23:24:04 +10:00