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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 16:22:41 +02:00
Code Issues Packages Projects Releases Wiki Activity
2,256 Commits 4 Branches 2 Tags
a78e70e36a6605586abb08bb866ca161aec58ff9
Commit Graph
15 Commits
Author SHA1 Message Date
Ryan Dwyer a78e70e36a Rename animdata to model and other related symbols 2020-06-01 17:54:56 +10:00
Ryan Dwyer 46adb0295e Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
Ryan Dwyer 2394fc4bb3 Decompile floorf 2020-04-05 12:42:58 +10:00
Ryan Dwyer d447082482 Decompile floor 2020-04-05 12:41:20 +10:00
Ryan Dwyer 27d52356cf Decompile ceil 2020-04-05 12:37:15 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 640c20964f Improve pointers to .data 2020-03-21 09:55:41 +10:00
Ryan Dwyer 3a29fdccdc Rename fsin to sinf and fcos to cosf 2020-03-16 21:27:12 +10:00
Ryan Dwyer 2f4f77da40 Decompile currentPlayerGetLodScaleZ 2020-03-16 20:54:26 +10:00
Ryan Dwyer 1ff5defcb7 Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
Ryan Dwyer 4bdc416240 Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
Ryan Dwyer 5d7aa110e9 Decompile func0f0cbf50 2020-03-01 19:40:31 +10:00
Ryan Dwyer 8a49f07cae Split game_0c79f0.c into bondgrab.c 2020-03-01 11:27:29 +10:00
Ryan Dwyer ba578d29a3 Identify a ton of libultra functions 2020-02-28 20:25:13 +10:00
Ryan Dwyer 14490f181b Rename library segment to lib 2020-02-28 17:13:16 +10:00
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