fgsfds
b523b1e076
port: fix mouse controls in combat sim keyboard
2024-05-31 11:23:48 +02:00
fgsfds
de3b8ff548
port: revert multithreaded audio experiments
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until I can figure out how to fix all the funny concurrency issues that cropped up
2024-05-19 19:44:34 +02:00
fgsfds
dce96a4a3d
port: add separate extra buttons for accept/cancel
2024-05-18 19:32:34 +02:00
fgsfds
ada20c526a
port: clean up previous commit
2024-05-18 19:00:40 +02:00
fgsfds
4c552a42f2
port: experimental multithreaded audio
2024-05-18 18:53:12 +02:00
fgsfds
2ba192d411
port: make menu mouse flag global
2024-05-14 22:53:02 +02:00
fgsfds
a83e0aa407
port: add mouse control to menus; mouse now unlocks when you pause
2024-05-14 20:28:59 +02:00
fgsfds
3199f99fbd
Merge branch 'port' into port-friendly-fire
2024-05-14 11:32:21 +02:00
fgsfds
4e7e61c207
Merge branch 'port' into port-autorandom
2024-05-14 11:20:29 +02:00
fgsfds
1a3f36f626
Merge pull request #420 from throwaway29292/port
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Add an option in Combat Simulator to disable the blur effect from melee damage
2024-05-14 11:02:28 +02:00
fgsfds
28d6c5b827
Merge pull request #426 from throwaway29292/dualwieldallguns
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Add a cheat to allow dual-wielding all weapons
2024-05-14 10:35:57 +02:00
fgsfds
15c0327592
port: better light glare hit detection
2024-05-12 16:22:34 +02:00
fgsfds
27faaecda2
gcc14 fixes
2024-05-11 14:13:51 +02:00
Not actually throwaway
798fbf7b90
Add a cheat to allow dual-wielding all guns. The cheat's name is "Gameplay/(Two-Handed)"
2024-05-01 17:55:22 +02:00
Not actually throwaway
5b1d03cbbb
Add an option in Combat Simulator to disable the blur effect from melee damage
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This effect might be annoyning or eye straining for some people so i believe it's a good idea to implement this option. There is still some free space in the MP Options bitfield for future expansion.
2024-04-24 22:54:15 +02:00
Jonaeru
7580ebcaf9
port: rename constants
2024-03-26 23:45:55 +09:00
Jonaeru
c9a14f090b
port: add constants
2024-03-26 23:41:57 +09:00
Jonaeru
2483d4fc35
port: add auto random mp weapon option
2024-03-26 00:53:57 +09:00
Jonaeru
0b61ec9641
port: add friendly fire mp option
2024-03-20 01:53:50 +09:00
fgsfds
c9f880e427
port: fix #224 , allow combat knife in jpn
2024-03-09 22:38:11 +01:00
fgsfds
4baae8de0b
port: add extra sleep calls to busy loops; separate sleep into system.c
2024-03-09 17:39:41 +01:00
Hugo Locurcio
02d7efb87f
Add an option to color crosshair according to player health + shield
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Shield is taken into account and is added to health for the calculation,
as the vast majority of damage types are fully blocked by a shield.
3 modes are available:
- Off (default)
- On (Green): Goes through a red-yellow-green-cyan gradient,
closer to vanilla.
- On (White): Goes through a red-yellow-white-green gradient,
closer to games like Xonotic.
When set to either of the On modes, the crosshair color setting
is ignored but the crosshair alpha setting is still used.
2024-01-27 19:21:05 +01:00
fgsfds
474a6df3d4
port: add spawn with weapon mp option
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unfortunately it does not fit in the save buffer and won't save
2024-01-16 01:56:30 +01:00
fgsfds
cf5588478b
Merge pull request #332 from Calinou/add-crosshair-size-option
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Add a crosshair size option
2024-01-14 21:21:03 +01:00
fgsfds
b9db86f89b
port: add command line parameter to select player file
2024-01-07 22:05:31 +01:00
Bobby Lovell
7ac734fc81
Merge branch 'fgsfdsfgs:port' into port_crosshair_alpha
2023-12-16 10:18:34 -05:00
fgsfds
28218b26c2
port: add setting for GE muzzle flashes and disable it by default
2023-12-16 15:22:23 +01:00
Bobby Lovell
79fb976bcf
Implement a simple colored box menu item type and use that for the preview.
2023-12-14 16:03:29 -05:00
Bobby Lovell
2a6625278a
- Fix RGB defines
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- Just store the colour and parse RGBA values when modifying.
2023-12-13 13:48:06 -05:00
Bobby Lovell
342e186f79
Add option to change crosshair alpha, and could provide fully custom colors. Proof of concept.
2023-12-13 13:06:48 -05:00
fgsfds
3118d01921
port: don't render garbage in the first blur frame ( fixes #287 )
2023-12-06 14:57:21 +01:00
fgsfds
2c20a0487e
port: better menu blur
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TODO: make it render the blurred texture to the fb once instead of rendering it blurred every frame
2023-12-02 19:18:47 +01:00
fgsfds
2b8d5d4f75
port: fix crosshair aspect and make sights centered 4:3
2023-12-02 13:48:24 +01:00
fgsfds
ef83f23200
port: fix sun aspect ratio
2023-12-01 19:35:04 +01:00
fgsfds
1aea68b89a
Revert "port: unsquish the aspect ratio"
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This reverts commit af34015562 .
I'll have to come up with a better way to do this
2023-12-01 17:21:27 +01:00
fgsfds
af34015562
port: unsquish the aspect ratio
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this might break something but I haven't noticed anything bad yet
2023-11-30 10:51:21 +01:00
fgsfds
7cd3dafaa4
port: add wide HUD centering option for ultrawide displays
2023-11-27 11:52:53 +01:00
fgsfds
4a3c3a29b7
port: measure nbomb age based on timestamps
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makes them last the same amount of time regardless of fps
2023-11-26 21:15:47 +01:00
fgsfds
2d3e3d1aaf
port: add option to disable death music in MP
2023-11-26 19:10:19 +01:00
fgsfds
600dae58e2
port: allow using N64 control schemes
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change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
2023-11-26 18:07:35 +01:00
fgsfds
5a68daf18c
Merge pull request #243 from Bobbar/unlock_everything_gamesave
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Option to unlock everything.
2023-11-24 22:31:40 +01:00
fgsfds
e43d29f357
port: add hold crouch
2023-11-24 22:30:52 +01:00
Bobby Lovell
27e36ca24e
Add prototype.
2023-11-17 09:23:00 -05:00
fgsfds
5bb4f1d193
port: fix (?) slomo at high framerates
2023-11-15 00:25:10 +01:00
fgsfds
32b2e9c28e
port: fix sliding doors exploding at non-60fps framerates
2023-11-14 23:58:40 +01:00
fgsfds
72e9e2af95
port: very experimental uncapped framerate support
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set Game.TickRateDivisor in pd.ini to 0
this still has many issues, such as combat boost not working
2023-11-14 23:29:44 +01:00
fgsfds
83a155fa49
port: fix #210
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by using a separate fullscreen fb for blur effects
2023-11-12 15:05:21 +01:00
fgsfds
407d4724a7
port: use mpindex to index player specific settings
2023-11-04 02:39:16 +01:00
fgsfds
d75adeb0c8
port: per-player settings
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NOTE: this will reset big parts of your config
2023-11-04 02:08:45 +01:00
fgsfds
fbae610a3b
port: rework config system a bit
2023-11-04 02:08:44 +01:00