Ryan Dwyer
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9a396e4e1d
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Decompile objHit
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2022-04-22 23:17:59 +10:00 |
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Ryan Dwyer
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282de6053d
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Decompile chopperTickCombat
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2022-04-11 18:12:29 +10:00 |
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Ryan Dwyer
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f8a184d3bc
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Improve global ailists documentation and identify many more chr constants
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2021-12-23 19:10:11 +10:00 |
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Ryan Dwyer
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9ca1966b47
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Rename some chr flags
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2021-11-29 23:10:27 +10:00 |
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Ryan Dwyer
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76dacd2ef5
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Rename a heap of obj flags
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2021-11-29 21:49:46 +10:00 |
|
Ryan Dwyer
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8a674d6abd
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Attempt to decompile hoverbikeUpdateMovement
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2021-11-29 19:13:24 +10:00 |
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Ryan Dwyer
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1e858b683f
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Replace animnum literals with constants
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2021-06-15 22:53:34 +10:00 |
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Ryan Dwyer
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c58d3c43a0
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ntsc-beta: Get setup files matching
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2021-06-13 16:38:23 +10:00 |
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Ryan Dwyer
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8309c0007a
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Decompile objTestForInteract
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2021-06-03 17:46:07 +10:00 |
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Ryan Dwyer
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b2d967f339
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Rename prop list symbols
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2021-06-02 12:13:16 +10:00 |
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Ryan Dwyer
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b48373e98b
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Decompile objDamage
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2021-05-28 12:20:52 +10:00 |
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Ryan Dwyer
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9d86b1556d
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Set names for act_anim struct and CHRANIMFLAG constants
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2021-05-25 12:05:54 +10:00 |
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Ryan Dwyer
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152c955a6f
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Rename entitytype to attackflags
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2021-05-23 12:08:26 +10:00 |
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Ryan Dwyer
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0bcb9eeaaa
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Decompile func0f08bdd4
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2021-05-19 18:47:01 +10:00 |
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Ryan Dwyer
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f21dd45b8f
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Generate modelpart constants based on actual data
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2021-05-19 17:17:39 +10:00 |
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Ryan Dwyer
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a1414a4776
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Attempt to decompile func0f02ce8c
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2021-05-18 12:11:54 +10:00 |
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Ryan Dwyer
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0b9f3c910b
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Replace spawn flags and chr flags with constants in setup files
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2021-05-17 22:29:56 +10:00 |
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Ryan Dwyer
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43ea147182
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Remove unnecessary arguments in prop macros and replace prop flags with constants
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2021-05-17 17:27:25 +10:00 |
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Ryan Dwyer
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4290126f52
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Decompile chrChoke
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2021-04-24 15:55:22 +10:00 |
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Ryan Dwyer
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b75e5d9242
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Decompile chrDamage
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2021-04-24 11:23:05 +10:00 |
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Ryan Dwyer
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c745eb0306
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Convert SFX constants to enums and replace literals in setup files
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2021-04-02 15:29:26 +10:00 |
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Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
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Ryan Dwyer
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51c80db5be
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Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
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2021-02-12 17:07:02 +10:00 |
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Ryan Dwyer
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e132363bd1
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Attempt to decompile func0f0c4250 and introduce CDRESULT constants
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2021-01-13 00:19:09 +10:00 |
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Ryan Dwyer
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706a5b96bb
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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Ryan Dwyer
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e37c778880
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Decompile roomSetLightsOn
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2020-09-01 22:56:23 +10:00 |
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Ryan Dwyer
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7416cc3545
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Discover and document symbols relating to the configure_environment AI command
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2020-09-01 18:50:44 +10:00 |
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Ryan Dwyer
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ae01166fd6
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Rename many music related symbols
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2020-08-29 00:41:53 +10:00 |
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Ryan Dwyer
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bb45b970d7
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Decompile frRestoreLighting
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2020-08-03 19:43:06 +10:00 |
|
Ryan Dwyer
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d672e3c71f
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Decompile modelGetPart
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2020-06-29 18:13:40 +10:00 |
|
Ryan Dwyer
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9dbdfd7a29
|
Decompile chrPatrolCalculateStep
|
2020-06-23 00:27:33 +10:00 |
|
Ryan Dwyer
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6079066974
|
Rename a bunch of symbols relating to chrs dying
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2020-06-22 19:07:52 +10:00 |
|
Ryan Dwyer
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d3a2a7e8f2
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Decompile fanTick
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2020-06-09 17:02:43 +10:00 |
|
Ryan Dwyer
|
5fe352f037
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Decompile objTick
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2020-06-09 00:18:44 +10:00 |
|
Ryan Dwyer
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6d056da99a
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Decompile chrCanSeeChr
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2020-05-29 22:09:44 +10:00 |
|
Ryan Dwyer
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2f8d66db55
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Discover and document AI commands if_target_nearly_in_sight and if_nearly_in_targets_sight and attempt to decompile func0002f308
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2020-05-28 20:21:16 +10:00 |
|
Ryan Dwyer
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286ff5e457
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Discover and document more entity types and related functions
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2020-05-26 21:50:57 +10:00 |
|
Ryan Dwyer
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26f5eccfe4
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Rename a heap of symbols relating to chr attacks
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2020-05-25 18:07:19 +10:00 |
|
Ryan Dwyer
|
f6867e37df
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Add comments where sound IDs are used and improve documentation for say_quip AI command
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2020-05-20 22:49:08 +10:00 |
|
Ryan Dwyer
|
fadd2e9606
|
Rename hudmsg functions
|
2020-03-17 17:36:09 +10:00 |
|
Ryan Dwyer
|
45efb92286
|
Introduce L constants for lang
|
2020-03-10 17:22:43 +10:00 |
|
Ryan Dwyer
|
7f42776b51
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Fix setup files
|
2020-03-10 17:03:32 +10:00 |
|
Ryan Dwyer
|
e6c99d2bba
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Improve documentation for object_do_animation
|
2020-02-19 23:24:36 +10:00 |
|
Ryan Dwyer
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f922cef7ea
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Fix warning about intro data type in setup files
|
2020-02-08 22:17:36 +10:00 |
|
Ryan Dwyer
|
d0160628bf
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Fix unintended replacements from when animation was renamed to chr_do_animation
|
2020-02-02 23:45:05 +10:00 |
|
Ryan Dwyer
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5c881c8f08
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Decompile currentPlayerAutoWalk
|
2020-01-31 17:56:46 +10:00 |
|
Ryan Dwyer
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bdae3055a4
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Rename/annotate object flags with editor's names
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2020-01-25 12:42:56 +10:00 |
|
Ryan Dwyer
|
662663703b
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Rename object flag prefixes so they correspond to their property name
|
2020-01-25 10:36:26 +10:00 |
|
Ryan Dwyer
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89795acd69
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Document known door flags, door modes and door types
|
2020-01-25 01:20:56 +10:00 |
|
Ryan Dwyer
|
e6e0218fe8
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Replace literals with head/body constants and move some other defines into constants.h
|
2020-01-19 21:52:37 +10:00 |
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