fgsfds
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06dcbcc1b1
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port: rename random to rngRandom to avoid conflicts with libc
|
2024-11-17 11:03:57 +01:00 |
|
fgsfds
|
5c7d4ecf52
|
port: give correct ammo to bots when spawning armed; give at least one round when spawning armed
|
2024-05-15 12:29:39 +02:00 |
|
fgsfds
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f3757e75e9
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port: don't crash when spawn with weapon is on and that weapon is a shield
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2024-05-15 12:10:17 +02:00 |
|
fgsfds
|
474a6df3d4
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port: add spawn with weapon mp option
unfortunately it does not fit in the save buffer and won't save
|
2024-01-16 01:56:30 +01:00 |
|
fgsfds
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30b8400d86
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port: fix drug blur not resetting on respawn
fix taken from Graslu's decomp fork
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2023-10-24 11:14:33 +02:00 |
|
Ryan Dwyer
|
83e8265d5b
|
Introduce RoomNum typedef
|
2023-06-20 19:14:13 +10:00 |
|
Ryan Dwyer
|
38c478259f
|
Name and document pathfinding functions
|
2023-06-13 21:44:29 +10:00 |
|
Ryan Dwyer
|
1df5e4dc51
|
Document propsnd functions
|
2023-06-03 11:17:22 +10:00 |
|
Ryan Dwyer
|
953afe9925
|
Name remaining aibot properties
|
2023-05-28 14:07:16 +10:00 |
|
Ryan Dwyer
|
2e386f7a34
|
Use ARRAYCOUNT in many more places
|
2023-05-28 00:48:58 +10:00 |
|
Ryan Dwyer
|
92075c6fe7
|
Name almost all BG symbols
|
2023-05-23 19:37:20 +10:00 |
|
Ryan Dwyer
|
edebe0b1f0
|
Discover more object 3 flags
|
2023-01-17 21:33:16 +10:00 |
|
Ryan Dwyer
|
47f8b83062
|
Discover more chr hidden flags
|
2023-01-14 19:49:51 +10:00 |
|
Ryan Dwyer
|
528235552b
|
Improving naming of chr line of sight functions
|
2023-01-13 21:46:27 +10:00 |
|
Ryan Dwyer
|
4be874210b
|
Tweak cover JSON format and set names for remaining cover flags
|
2023-01-05 22:12:16 +10:00 |
|
Ryan Dwyer
|
0063dcc71c
|
Rename "close" gun function type to "melee"
|
2022-12-02 22:46:40 +10:00 |
|
Ryan Dwyer
|
3484a4faed
|
Set names for all model C functions
|
2022-11-28 22:22:41 +10:00 |
|
Ryan Dwyer
|
43e354a316
|
ntsc-beta: Decompile botPickupProp
|
2022-10-20 23:52:15 +10:00 |
|
Ryan Dwyer
|
8ba2480756
|
pal-beta and pal-final: Decompile botTickUnpaused
|
2022-10-20 20:29:15 +10:00 |
|
Ryan Dwyer
|
2c1c13e666
|
Give better names to timing variables
|
2022-10-13 19:43:47 +10:00 |
|
Ryan Dwyer
|
17583575e4
|
Introduce support for gcc
|
2022-10-12 22:26:19 +10:00 |
|
Ryan Dwyer
|
4b7e93de8a
|
Rename a heap of collision detection functions
|
2022-10-06 19:39:18 +10:00 |
|
Ryan Dwyer
|
50128c1553
|
Decompile botTestPropForPickup
|
2022-08-20 20:45:39 +10:00 |
|
Ryan Dwyer
|
c819597646
|
Decompile chraTickBg
|
2022-08-16 17:35:32 +10:00 |
|
Ryan Dwyer
|
a85b9e7f7f
|
Decompile botTick
|
2022-08-07 01:05:58 +10:00 |
|
Ryan Dwyer
|
155691682e
|
Decompile objCalculateGeoBlockVertices
|
2022-07-22 17:47:23 +10:00 |
|
Ryan Dwyer
|
fef5f17563
|
Decompile projectileTick
|
2022-07-20 21:20:17 +10:00 |
|
Ryan Dwyer
|
b5fd42aed2
|
Rename chrwidth to radius
|
2022-07-17 10:27:25 +10:00 |
|
Ryan Dwyer
|
8d60a8255f
|
Decompile bgExecuteCommandsBranch
|
2022-07-12 17:22:49 +10:00 |
|
Ryan Dwyer
|
5d8f96f36a
|
Decompile bgChooseRoomsToLoad and discover more room and portal flags
|
2022-07-11 23:42:04 +10:00 |
|
Ryan Dwyer
|
28ad7273e0
|
Tidy up splat.c
|
2022-07-02 10:41:12 +10:00 |
|
Ryan Dwyer
|
32c78165fd
|
Decompile botFindPickup
|
2022-06-29 17:31:14 +10:00 |
|
Ryan Dwyer
|
2fbe359679
|
Decompile botReset
|
2022-06-29 08:08:32 +10:00 |
|
Ryan Dwyer
|
b34c2e3620
|
Decompile propsnd0f0939f8
|
2022-06-13 19:32:48 +10:00 |
|
Ryan Dwyer
|
4f87ec054d
|
Decompile objCheckDestroyed
|
2022-04-08 21:45:04 +10:00 |
|
Ryan Dwyer
|
40c778872e
|
Introduce RANDOMFRAC() macro
|
2022-04-02 12:21:25 +10:00 |
|
Ryan Dwyer
|
70375816f1
|
Rename most remaining game files
|
2022-03-23 21:22:06 +10:00 |
|
Ryan Dwyer
|
e97273fb37
|
Rename many lifecycle functions to use consistent names and rename many files
|
2022-03-20 13:27:27 +10:00 |
|
Ryan Dwyer
|
6d64ed3510
|
jpn-final: Get ROM fully matching
|
2022-03-17 17:16:02 +10:00 |
|
Ryan Dwyer
|
b6ef09ca20
|
jpn-final: Get game segment matching excluding pointers
|
2022-03-16 17:50:25 +10:00 |
|
Ryan Dwyer
|
9f46789551
|
pal-beta: Replace jal addresses with symbols
|
2022-03-12 16:06:12 +10:00 |
|
Ryan Dwyer
|
f5eb967ee2
|
pal-beta: Get game segment matching excluding pointers
|
2022-03-11 21:58:39 +10:00 |
|
Ryan Dwyer
|
f9fbf288f8
|
Rename PALDOWN macro to TICKS
|
2022-03-10 21:22:05 +10:00 |
|
Ryan Dwyer
|
56b048a6a3
|
Decompile botroomFindPos
|
2022-02-25 17:23:37 +10:00 |
|
Ryan Dwyer
|
729e951336
|
Rename game_127910.c to playermgr.c
|
2022-02-13 21:59:43 +10:00 |
|
Ryan Dwyer
|
583796e7aa
|
Rename game_0b69d0.c to player.c
|
2022-02-09 20:23:06 +10:00 |
|
Ryan Dwyer
|
4499898e1f
|
Decompile playerChooseThirdPersonAnimation
|
2022-01-17 20:18:39 +10:00 |
|
Ryan Dwyer
|
5b73af1645
|
Get botTick closer to matching
|
2022-01-14 07:58:47 +10:00 |
|
Ryan Dwyer
|
653069fe07
|
Replace literal numbers with MAX_BOTS and MAX_MPCHRS constants where appropriate
|
2022-01-14 07:57:44 +10:00 |
|
Ryan Dwyer
|
980a94b057
|
Decompile mpGetPlayerRankings
|
2022-01-10 12:18:46 +10:00 |
|