Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
21ab803fed
|
Attempt to decompile nbombInflictDamage
|
2021-02-02 17:06:56 +10:00 |
|
Ryan Dwyer
|
94bfb831f4
|
Decompile nbombCreate
|
2021-02-02 00:32:34 +10:00 |
|
Ryan Dwyer
|
36f092e775
|
Split lib_12dc0.c into rng.c and args.c
|
2021-01-30 19:42:22 +10:00 |
|
Ryan Dwyer
|
4e843fd58d
|
Decompile proutSprintf
|
2021-01-30 15:03:39 +10:00 |
|
Ryan Dwyer
|
615d670a0f
|
Rename known lib files
|
2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
86e6c6b31b
|
Decompile guRotate
|
2021-01-29 15:39:57 +10:00 |
|
Ryan Dwyer
|
37908dc4bf
|
Decompile guRotateF
|
2021-01-29 15:33:05 +10:00 |
|
Ryan Dwyer
|
26ad464daa
|
Decompile func0f0d7240
|
2021-01-23 19:07:33 +10:00 |
|
Ryan Dwyer
|
18050757c3
|
Decompile handGetDamage
|
2021-01-23 17:21:53 +10:00 |
|
Ryan Dwyer
|
2af20b8596
|
Split game_0b0420.c to mpstats.c and game_0b0fd0.c and give mpstats functions consistent names
|
2021-01-23 16:47:02 +10:00 |
|
Ryan Dwyer
|
1e3feac3c9
|
Decompile chopperTickPatrol
|
2021-01-17 19:43:18 +10:00 |
|
Ryan Dwyer
|
26367582de
|
Decompile cameraTick
|
2021-01-17 17:53:15 +10:00 |
|
Ryan Dwyer
|
2bc3549f13
|
Decompile escastepTick
|
2021-01-17 13:08:34 +10:00 |
|
Ryan Dwyer
|
5ec36ff8fb
|
Decompile liftTick
|
2021-01-17 09:04:28 +10:00 |
|
Ryan Dwyer
|
eabde57cc9
|
Decompile chopperFireRocket
|
2021-01-17 08:20:22 +10:00 |
|
Ryan Dwyer
|
77156f1a7b
|
Split game_0b63b0.c into game_0b69d0.c
|
2021-01-16 21:09:59 +10:00 |
|
Ryan Dwyer
|
299cf1932e
|
Give all bond*.c functions appropriate prefixes
|
2021-01-14 18:03:51 +10:00 |
|
Ryan Dwyer
|
20359da644
|
Decompile func00027d1c
|
2021-01-13 22:10:45 +10:00 |
|
Ryan Dwyer
|
aaec2853bd
|
Introduce CDTYPE constants and rename some symbols relating to collision detection
|
2021-01-13 17:31:36 +10:00 |
|
Ryan Dwyer
|
8c3f6e22e0
|
Decompile coordFindGroundYSimple
|
2021-01-13 00:32:14 +10:00 |
|
Ryan Dwyer
|
e132363bd1
|
Attempt to decompile func0f0c4250 and introduce CDRESULT constants
|
2021-01-13 00:19:09 +10:00 |
|
Ryan Dwyer
|
6e3d095713
|
Decompile bwalkCalculateNewPosition
|
2021-01-11 00:30:31 +10:00 |
|
Ryan Dwyer
|
335834aae9
|
Attempt to decompile func0f0939f8
|
2021-01-10 15:42:37 +10:00 |
|
Ryan Dwyer
|
2e1e143570
|
Decompile doorTestForInteract
|
2021-01-08 11:56:05 +10:00 |
|
Ryan Dwyer
|
8963b7fa5b
|
Decompile objDetach
|
2021-01-08 08:22:50 +10:00 |
|
Ryan Dwyer
|
e8e2e2d131
|
Rename prop linked list symbols and functions
|
2021-01-08 08:10:30 +10:00 |
|
Ryan Dwyer
|
604d24e71f
|
Decompile propUpdateGeometry
|
2021-01-07 12:30:30 +10:00 |
|
Ryan Dwyer
|
92fad46faf
|
Rename lib_121e0 to memory.c, rename symbols, introduce MEMPOOL constants and improve documentation
|
2021-01-07 11:54:39 +10:00 |
|
Ryan Dwyer
|
5526c7a1ad
|
Attempt to decompile objRender
|
2021-01-06 21:46:30 +10:00 |
|
Ryan Dwyer
|
3e550e4dc3
|
Decompile chrRender
|
2021-01-06 20:52:15 +10:00 |
|
Ryan Dwyer
|
314849f96b
|
Decompile propsRenderBulletTails
|
2021-01-05 14:18:26 +10:00 |
|
Ryan Dwyer
|
60af7bdd91
|
Rename remaining menu dialog and menu item symbols
|
2021-01-05 11:09:38 +10:00 |
|
Ryan Dwyer
|
75094f8efe
|
Decompile setupInit
|
2021-01-04 11:10:39 +10:00 |
|
Ryan Dwyer
|
1d3ba405dd
|
Rename JAP to JPN
|
2021-01-04 08:23:02 +10:00 |
|
Ryan Dwyer
|
5056e17c17
|
Rename chrEmitSparks to chrDrCarollEmitSparks, func0f025ea4 to chrEmitSparks and func0f12f9f0 to sparksCreate
|
2021-01-04 08:16:46 +10:00 |
|
Ryan Dwyer
|
01ff7f7d29
|
Decompile chrIsUsingPaintball
|
2021-01-04 08:02:57 +10:00 |
|
Ryan Dwyer
|
b4fe2ded7f
|
Decompile func0f010bb0
|
2021-01-03 21:16:55 +10:00 |
|
Ryan Dwyer
|
49d55c4cfd
|
Decompile invGiveWeaponsByProp
|
2021-01-02 20:12:00 +10:00 |
|
Ryan Dwyer
|
ae3cf01dd2
|
Rename inventory files and functions
|
2021-01-02 19:11:36 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
|
Split game_1a3340.c into training/menus.c
|
2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
85fd14a12e
|
Rename mplayer files
|
2021-01-02 15:57:09 +10:00 |
|
Ryan Dwyer
|
08b7566f4f
|
Decompile propRender
|
2021-01-02 12:50:16 +10:00 |
|
Ryan Dwyer
|
470cf27ac1
|
Rename smoke and explosion files
|
2021-01-02 12:35:50 +10:00 |
|
Ryan Dwyer
|
37160d0cff
|
Rename sparks files
|
2021-01-02 11:57:10 +10:00 |
|
Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
|
Ryan Dwyer
|
a56cc3a9da
|
Decompile handHasFunctionFlags
|
2021-01-02 09:26:50 +10:00 |
|
Ryan Dwyer
|
7e544a5b6f
|
Rename chr array symbols and write chr documentation
|
2020-12-29 23:13:10 +10:00 |
|
Ryan Dwyer
|
da911dc759
|
Decompile currentPlayerLoseGunInNbombStorm
|
2020-12-26 21:16:05 +10:00 |
|
Ryan Dwyer
|
049baa4ba6
|
Decompile monitorthingGetNew
|
2020-12-26 16:21:46 +10:00 |
|