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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 16:22:41 +02:00
Code Issues Packages Projects Releases Wiki Activity
3,009 Commits 4 Branches 2 Tags
cd4c54d86f6b1b6fdcb0d7143d32d3afdf95baba
Commit Graph
13 Commits
Author SHA1 Message Date
Ryan Dwyer 0ba7d1fb76 Decompile huft_build 2020-04-26 10:49:18 +10:00
Ryan Dwyer a6282d1682 Decompile inflate_dynamic 2020-04-25 16:50:48 +10:00
Ryan Dwyer 4ee0f657fe Decompile inflate_codes 2020-04-24 23:52:12 +10:00
Ryan Dwyer 674cf57978 Decompile inflate_stored 2020-04-24 23:37:00 +10:00
Ryan Dwyer cded7ee70a Rename inflate functions to snake case and decompile inflate_fixed 2020-04-24 23:02:29 +10:00
Ryan Dwyer fef8b0958d Decompile inflateBlock 2020-04-24 22:46:13 +10:00
Ryan Dwyer a61078b1cb Decompile mpCalculatePlayerTitle 2020-03-27 22:21:55 +10:00
Ryan Dwyer 4bdc416240 Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
Ryan Dwyer 8a49f07cae Split game_0c79f0.c into bondgrab.c 2020-03-01 11:27:29 +10:00
Ryan Dwyer 07a30ec7c9 Split game_0f09f0 into game_0fd660 and decompile activemenuGetSlotDetails 2020-02-26 17:09:30 +10:00
Ryan Dwyer 9821b05dfd Decompile chrTickDruggedDrop 2020-02-21 22:11:22 +10:00
Ryan Dwyer 4f391275c1 Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal 2020-02-10 17:09:03 +10:00
Ryan Dwyer 13527755de Rename rarezip segment to inflate 2019-12-16 17:41:04 +10:00
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