fgsfds
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d2ffd73dea
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port: net: add net debug info, add copypaste support to IP input
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2023-12-24 00:39:36 +01:00 |
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fgsfds
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02329b64a1
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2023-12-23 22:09:43 +01:00 |
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fgsfds
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aae0f70dd3
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port: net: sync some projectiles, doors, parts of bgun, etc
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2023-12-23 22:09:37 +01:00 |
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fgsfds
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41d9cb4578
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port: add console for chat and log messages
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2023-12-23 22:09:02 +01:00 |
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fgsfds
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a82ac025da
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Merge pull request #300 from Bobbar/port_crosshair_alpha
Crosshair Alpha Proof of Concept
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2023-12-22 12:25:36 +01:00 |
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fgsfds
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370047b1b0
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Merge branch 'port' of https://github.com/fgsfdsfgs/perfect_dark into port-net
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2023-12-18 16:34:58 +01:00 |
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fgsfds
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6fc99e4c23
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port: net: basic networking with barely working position sync
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2023-12-17 12:54:48 +01:00 |
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Dominic Della Valle
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0221839699
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port: add maximize window option to extended menu
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2023-12-16 11:56:39 -05:00 |
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Bobby Lovell
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1698f53728
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Update main.c to use new UInt config for crosshair color
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2023-12-16 10:20:32 -05:00 |
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Bobby Lovell
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7ac734fc81
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Merge branch 'fgsfdsfgs:port' into port_crosshair_alpha
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2023-12-16 10:18:34 -05:00 |
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fgsfds
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28218b26c2
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port: add setting for GE muzzle flashes and disable it by default
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2023-12-16 15:22:23 +01:00 |
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fgsfds
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cdd7d6edac
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port: use strto* when parsing config instead of ato*
allows hex values
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2023-12-16 15:08:14 +01:00 |
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fgsfds
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581c63fc27
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Merge pull request #308 from djdv/feat/win-max
port: add start window maximized flag to config
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2023-12-16 15:03:04 +01:00 |
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Dominic Della Valle
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8c509db888
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port: add start window maximized flag to config
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2023-12-16 07:04:52 -05:00 |
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Bobby Lovell
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5aa799718a
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Add support for unsigned integers.
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2023-12-15 10:17:15 -05:00 |
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Bobby Lovell
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79fb976bcf
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Implement a simple colored box menu item type and use that for the preview.
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2023-12-14 16:03:29 -05:00 |
|
Bobby Lovell
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519bd95a75
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Center preview text.
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2023-12-14 14:49:13 -05:00 |
|
Bobby Lovell
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894ea53b29
|
Spell out colors...
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2023-12-14 10:18:43 -05:00 |
|
Bobby Lovell
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fb05725c34
|
- Implement RGBA.
- Add preview label.
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2023-12-14 10:13:27 -05:00 |
|
Bobby Lovell
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2a6625278a
|
- Fix RGB defines
- Just store the colour and parse RGBA values when modifying.
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2023-12-13 13:48:06 -05:00 |
|
Bobby Lovell
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342e186f79
|
Add option to change crosshair alpha, and could provide fully custom colors. Proof of concept.
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2023-12-13 13:06:48 -05:00 |
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fgsfds
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0a7faf2409
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port: add file patching system; add patch for #286
patch submitted by Ryan Dwyer
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2023-12-07 17:20:34 +01:00 |
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fgsfds
|
aeb6851606
|
port: change FPS hard cap to 240 on NTSC, 200 on PAL
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2023-12-06 17:16:34 +01:00 |
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fgsfds
|
7647062619
|
port: hard cap FPS to 200 for now
|
2023-12-06 17:11:21 +01:00 |
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fgsfds
|
3a313287bb
|
port: fix config ints not clamping properly
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2023-12-06 17:10:48 +01:00 |
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fgsfds
|
3118d01921
|
port: don't render garbage in the first blur frame (fixes #287)
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2023-12-06 14:57:21 +01:00 |
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fgsfds
|
d1be171939
|
port: only use SDL_CONTROLLER_TYPE_VIRTUAL when available
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2023-12-04 18:22:37 +01:00 |
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fgsfds
|
f96e7da00f
|
port: use proper aspect for 2D elements
this means that now scaling at most 4:3 resolutions will be a bit mangled, since the real base resolution is 320x220
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2023-12-03 21:10:41 +01:00 |
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fgsfds
|
2c20a0487e
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port: better menu blur
TODO: make it render the blurred texture to the fb once instead of rendering it blurred every frame
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2023-12-02 19:18:47 +01:00 |
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fgsfds
|
7cd3dafaa4
|
port: add wide HUD centering option for ultrawide displays
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2023-11-27 11:52:53 +01:00 |
|
fgsfds
|
e0249067b9
|
port: reset the controller LEDs on unassign
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2023-11-27 01:26:45 +01:00 |
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fgsfds
|
31ad9351f5
|
port: load gamecontrollerdb if available
|
2023-11-27 01:20:09 +01:00 |
|
fgsfds
|
116dc7e8b6
|
port: allow assigning controllers manually
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2023-11-27 00:57:52 +01:00 |
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fgsfds
|
228851f867
|
port: add c-buttons to bind menu
|
2023-11-26 20:27:22 +01:00 |
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fgsfds
|
5d7b7adb57
|
port: expose FirstGamepadNum as checkbox in ext options menu
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2023-11-26 19:26:07 +01:00 |
|
fgsfds
|
2d3e3d1aaf
|
port: add option to disable death music in MP
|
2023-11-26 19:10:19 +01:00 |
|
fgsfds
|
94e8e1b5e7
|
port: don't nuke all binds when resetting one player
|
2023-11-26 19:05:13 +01:00 |
|
fgsfds
|
d3a2ed216a
|
port: add a second set of default bindings for N64 controls
|
2023-11-26 18:40:06 +01:00 |
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fgsfds
|
600dae58e2
|
port: allow using N64 control schemes
change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
|
2023-11-26 18:07:35 +01:00 |
|
fgsfds
|
45a44cd37e
|
port: move unlock everything option to cheats
|
2023-11-24 22:40:02 +01:00 |
|
fgsfds
|
5a68daf18c
|
Merge pull request #243 from Bobbar/unlock_everything_gamesave
Option to unlock everything.
|
2023-11-24 22:31:40 +01:00 |
|
fgsfds
|
e43d29f357
|
port: add hold crouch
|
2023-11-24 22:30:52 +01:00 |
|
fgsfds
|
3328e147eb
|
port: hackfix some more RGBA32 textures
|
2023-11-22 22:19:54 +01:00 |
|
fgsfds
|
b88690e8df
|
port: add easier ways to skip the intro
--skip-intro on command line or Game.SkipIntro in the config
|
2023-11-18 11:56:19 +01:00 |
|
fgsfds
|
305e64a263
|
port: restore glReadBuffer value after changing it
this might fix reshade
|
2023-11-18 00:43:22 +01:00 |
|
Bobby Lovell
|
99da0586ea
|
Add menu and confirmation prompt.
|
2023-11-17 09:28:43 -05:00 |
|
fgsfds
|
6f55843f30
|
port: backport better SDL framepacing from LUS
|
2023-11-15 13:53:18 +01:00 |
|
fgsfds
|
72e9e2af95
|
port: very experimental uncapped framerate support
set Game.TickRateDivisor in pd.ini to 0
this still has many issues, such as combat boost not working
|
2023-11-14 23:29:44 +01:00 |
|
fgsfds
|
83a155fa49
|
port: fix #210
by using a separate fullscreen fb for blur effects
|
2023-11-12 15:05:21 +01:00 |
|
fgsfds
|
d75adeb0c8
|
port: per-player settings
NOTE: this will reset big parts of your config
|
2023-11-04 02:08:45 +01:00 |
|