Richard M
db1d00a9b0
port: add "Skedar Leader" track
...
Add the "Skedar Leader" track to the Combat Simulator Soundtrack selection menu as "Skedar Warrior" as we do not currently have the ability to use the official track name
2023-12-17 11:50:16 -07:00
fgsfds
600dae58e2
port: allow using N64 control schemes
...
change from Ext to another control scheme to activate
note that this will require rebinding keys, as the default config is for the Ext scheme
2023-11-26 18:07:35 +01:00
fgsfds
e43d29f357
port: add hold crouch
2023-11-24 22:30:52 +01:00
fgsfds
d75adeb0c8
port: per-player settings
...
NOTE: this will reset big parts of your config
2023-11-04 02:08:45 +01:00
Jonaeru
9d2957c419
Add the combat knife in jpn-final, fix conditions
2023-09-24 22:07:53 +09:00
Jonaeru
e606a58515
Add the combat knife in jpn-final, fix #if
2023-09-24 21:58:08 +09:00
Jonaeru
99337e8157
Add the combat knife in jpn-final
2023-09-24 01:30:11 +09:00
fgsfds
8553c788ab
port: disable reverse pitch and lookahead by default
2023-09-15 21:08:04 +02:00
fgsfds
f8ef6939b0
port: roll back to old variant of #76
2023-09-08 22:28:19 +02:00
tmyqlfpir
7e8c57ee4d
Fix random five scenario using classic weapons for last slot
2023-09-08 20:25:30 +10:00
tmyqlfpir
d03617d682
Add classic weapons to multiplayer
2023-08-26 11:09:58 +10:00
babbygremlin
93a38649f3
Fix default control scheme for combat sim
...
the default control scheme for new profiles in combat simulations was being set to 1.1 instead of 1.2 this just changes the number, its very tiny
2023-08-14 00:30:30 -07:00
Ryan Dwyer
2e386f7a34
Use ARRAYCOUNT in many more places
2023-05-28 00:48:58 +10:00
Ryan Dwyer
a2ad0014e3
Improve naming relating to mpweapon struct
2022-12-07 22:18:23 +10:00
Ryan Dwyer
f3461b900c
Rename modelfiledata to modeldef
2022-11-28 22:59:47 +10:00
Ryan Dwyer
1a603cf3c0
ntsc-beta: Decompile mpCalculateAwards
2022-11-20 17:37:46 +10:00
Ryan Dwyer
af6c2a6a6a
ntsc-beta: Decompile mpCalculatePlayerTitle
2022-11-20 16:45:27 +10:00
Ryan Dwyer
17583575e4
Introduce support for gcc
2022-10-12 22:26:19 +10:00
Ryan Dwyer
15c067fe36
Decompile gasRender
2022-09-16 20:52:10 +10:00
Ryan Dwyer
c6bafcdd1a
Decompile mpChooseTrack
2022-08-20 20:08:41 +10:00
Ryan Dwyer
e82da009d2
Rename most text functions
2022-07-06 19:22:01 +10:00
Ryan Dwyer
cc1d6dddeb
jpn-final: Decompile mpRenderModalText
2022-06-27 23:29:29 +10:00
Ryan Dwyer
ae5cd4c340
jpn-final: Decompile mp0f18dec4
2022-06-07 19:44:23 +10:00
Ryan Dwyer
70375816f1
Rename most remaining game files
2022-03-23 21:22:06 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
022eb49a56
jpn-final: Replace jal addresses with symbols
2022-03-17 17:17:34 +10:00
Ryan Dwyer
6d64ed3510
jpn-final: Get ROM fully matching
2022-03-17 17:16:02 +10:00
Ryan Dwyer
083ce19f74
jpn-final: Get data segment matching excluding pointers
2022-03-16 22:18:09 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
9f46789551
pal-beta: Replace jal addresses with symbols
2022-03-12 16:06:12 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
1bb2f7ebc3
pal-beta: Make it build
2022-03-11 09:14:25 +10:00
Ryan Dwyer
f9fbf288f8
Rename PALDOWN macro to TICKS
2022-03-10 21:22:05 +10:00
Ryan Dwyer
729e951336
Rename game_127910.c to playermgr.c
2022-02-13 21:59:43 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
2586554907
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
2022-02-05 10:36:51 +10:00
Ryan Dwyer
79125aea40
Decompile dialogTick
2022-01-28 19:14:07 +10:00
Ryan Dwyer
0bc007f2e8
Attempt to decompile menuProcessInput
2022-01-27 18:05:11 +10:00
Ryan Dwyer
badc82ab12
Rename menudialog to menudialogdef, menuframe to menudialog
2022-01-23 10:59:02 +10:00
Ryan Dwyer
653069fe07
Replace literal numbers with MAX_BOTS and MAX_MPCHRS constants where appropriate
2022-01-14 07:57:44 +10:00
Ryan Dwyer
d65cd9115b
Decompile mpApplyWeaponSet
2022-01-10 18:52:45 +10:00
Ryan Dwyer
05c3cd0d80
Decompile mpRenderModalText
2022-01-10 17:39:32 +10:00
Ryan Dwyer
980a94b057
Decompile mpGetPlayerRankings
2022-01-10 12:18:46 +10:00
Ryan Dwyer
5ce64627ae
Decompile mpGenerateBotNames
2022-01-10 00:07:08 +10:00
Ryan Dwyer
b42efe1473
Decompile func0f18913c
2022-01-09 23:20:04 +10:00
Ryan Dwyer
3ad4f1050c
Decompile mpApplyConfig
2022-01-09 22:50:48 +10:00
Ryan Dwyer
92cbcf0534
Decompile mpFindMinFloat
2022-01-09 21:10:48 +10:00
Ryan Dwyer
a8d1cebdb3
Decompile mpFindMaxFloat
2022-01-09 21:02:52 +10:00
Ryan Dwyer
86ec77a5f0
Decompile mpFindMaxInt
2022-01-09 20:59:03 +10:00
Ryan Dwyer
6b0d0ae644
Decompile mpFindMinInt
2022-01-09 20:58:30 +10:00