Commit Graph
71 Commits
Author SHA1 Message Date
fgsfds ca8851789a port: add centered HUD mode
set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
Phnod e540a42c9c port: modify zoom range hud to use player FOV 2023-08-31 20:39:29 -04:00
fgsfds e265482cb4 port: more widescreen HUD hacks 2023-08-31 00:55:17 +02:00
fgsfds ba8346edb7 port: experimental hack for proper 16:9 HUD
might or might not be more convenient than editing all offsets
2023-08-31 00:45:18 +02:00
fgsfds da94644c38 port: make it link and load
nothing happens after loading though
2023-07-29 23:21:35 +02:00
Ryan Dwyer 1df5e4dc51 Document propsnd functions 2023-06-03 11:17:22 +10:00
Ryan Dwyer 2d6d88cd6d ntsc-beta, pal-beta and pal-final: Introduce support for gcc 2022-11-26 19:53:48 +10:00
Ryan Dwyer 98145647e9 jpn-final: Decompile hudmsgCreateAsSubtitle 2022-11-23 17:49:32 +10:00
Ryan Dwyer 2c1c13e666 Give better names to timing variables 2022-10-13 19:43:47 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 9bbcf75c1b Decompile hudmsgsRender 2022-08-18 19:15:34 +10:00
Ryan Dwyer 2dc046fa13 Decompile hudmsgRenderMissionTimer 2022-08-18 18:40:02 +10:00
Ryan Dwyer 11699d5a11 Fix some comments and white space issues 2022-07-15 17:57:31 +10:00
Ryan Dwyer e82da009d2 Rename most text functions 2022-07-06 19:22:01 +10:00
Ryan Dwyer e97273fb37 Rename many lifecycle functions to use consistent names and rename many files 2022-03-20 13:27:27 +10:00
Ryan Dwyer 50be7d5a17 jpn-final: Decompile hudmsgCreateFromArgs 2022-03-19 10:38:22 +10:00
Ryan Dwyer 781d00fd15 jpn-final: Decompile hudmsg0f0ddb1c 2022-03-19 10:30:59 +10:00
Ryan Dwyer 022eb49a56 jpn-final: Replace jal addresses with symbols 2022-03-17 17:17:34 +10:00
Ryan Dwyer 6d64ed3510 jpn-final: Get ROM fully matching 2022-03-17 17:16:02 +10:00
Ryan Dwyer 083ce19f74 jpn-final: Get data segment matching excluding pointers 2022-03-16 22:18:09 +10:00
Ryan Dwyer b6ef09ca20 jpn-final: Get game segment matching excluding pointers 2022-03-16 17:50:25 +10:00
Ryan Dwyer 9f46789551 pal-beta: Replace jal addresses with symbols 2022-03-12 16:06:12 +10:00
Ryan Dwyer f5eb967ee2 pal-beta: Get game segment matching excluding pointers 2022-03-11 21:58:39 +10:00
Ryan Dwyer f9fbf288f8 Rename PALDOWN macro to TICKS 2022-03-10 21:22:05 +10:00
Ryan Dwyer dad1c24f40 Decompile hudmsgCreateFromArgs 2022-02-24 17:24:07 +10:00
Ryan Dwyer 3cb65fb8cb Decompile hudmsgCreateAsSubtitle 2022-02-24 17:08:15 +10:00
Ryan Dwyer f5b8d529e8 ntsc-beta: Decompile hudmsgCalculatePosition 2022-02-23 18:29:22 +10:00
Ryan Dwyer 3152154e52 Decompile hudmsgRenderZoomRange 2022-02-23 12:22:32 +10:00
Ryan Dwyer 9873a91ed7 ntsc-beta: Decompile hudmsgsTick 2022-02-22 22:17:07 +10:00
Ryan Dwyer ead2aed965 Improve mismatch of hudmsgRenderMissionTimer 2022-02-22 21:50:45 +10:00
Ryan Dwyer 51613cce7d ntsc-beta: Decompile hudmsgsInit 2022-02-22 19:57:39 +10:00
Ryan Dwyer c41b97e8d9 ntsc-beta: Decompile hudmsgsReset 2022-02-22 19:55:59 +10:00
Ryan Dwyer d8c0fbeebb Attempt to decompile formatTime 2022-02-22 19:49:42 +10:00
Ryan Dwyer 729e951336 Rename game_127910.c to playermgr.c 2022-02-13 21:59:43 +10:00
Ryan Dwyer 583796e7aa Rename game_0b69d0.c to player.c 2022-02-09 20:23:06 +10:00
Ryan Dwyer 2586554907 Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c 2022-02-05 10:36:51 +10:00
Ryan Dwyer 5f6f75480a Decompile func0f0e2ee8 2022-01-21 19:53:56 +10:00
Ryan Dwyer 624c084c65 Decompile _n_handleEvent 2021-11-13 16:54:12 +10:00
Ryan Dwyer 80de3d4209 Merge struct audiohandle and struct sndstate 2021-11-10 22:28:22 +10:00
Ryan Dwyer 1d307a9191 Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation 2021-10-30 14:24:30 +10:00
Ryan Dwyer 5d40470f89 ntsc-beta: Get ROM fully matching 2021-10-26 17:15:43 +10:00
Ryan Dwyer 1c1278a8c3 ntsc-beta: Get data segment matching excluding pointers 2021-10-24 17:46:34 +10:00
Ryan Dwyer d82a6ba619 Rename a bunch of lib files and functions
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer bba63fe1fd Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c 2021-10-11 21:46:17 +10:00
Ryan Dwyer 00d9e1baf5 Attempt to decompile menuCreateBlur 2021-10-11 19:42:30 +10:00
Ryan Dwyer 329f3351f4 Attempt to decompile viUpdateMode, and rename many VI symbols 2021-10-10 20:51:42 +10:00
Ryan Dwyer 7a0f4b5835 Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c 2021-09-16 23:42:06 +10:00
Ryan Dwyer 753706896a pal-final: Decompile fontLoad 2021-09-06 18:38:43 +10:00
Ryan Dwyer c445455ff5 Decompile propsndGetSubtitleOpacity 2021-06-15 12:16:07 +10:00
Ryan Dwyer 6aec86ff83 Decompile hudmsgCreateFromArgsWithoutFlags 2021-06-09 17:25:44 +10:00