fgsfds
ca8851789a
port: add centered HUD mode
...
set Game.CenterHUD=1 in pd.ini to enable
2023-09-22 20:26:32 +02:00
Phnod
e540a42c9c
port: modify zoom range hud to use player FOV
2023-08-31 20:39:29 -04:00
fgsfds
e265482cb4
port: more widescreen HUD hacks
2023-08-31 00:55:17 +02:00
fgsfds
ba8346edb7
port: experimental hack for proper 16:9 HUD
...
might or might not be more convenient than editing all offsets
2023-08-31 00:45:18 +02:00
fgsfds
da94644c38
port: make it link and load
...
nothing happens after loading though
2023-07-29 23:21:35 +02:00
Ryan Dwyer
1df5e4dc51
Document propsnd functions
2023-06-03 11:17:22 +10:00
Ryan Dwyer
2d6d88cd6d
ntsc-beta, pal-beta and pal-final: Introduce support for gcc
2022-11-26 19:53:48 +10:00
Ryan Dwyer
98145647e9
jpn-final: Decompile hudmsgCreateAsSubtitle
2022-11-23 17:49:32 +10:00
Ryan Dwyer
2c1c13e666
Give better names to timing variables
2022-10-13 19:43:47 +10:00
Ryan Dwyer
17583575e4
Introduce support for gcc
2022-10-12 22:26:19 +10:00
Ryan Dwyer
9bbcf75c1b
Decompile hudmsgsRender
2022-08-18 19:15:34 +10:00
Ryan Dwyer
2dc046fa13
Decompile hudmsgRenderMissionTimer
2022-08-18 18:40:02 +10:00
Ryan Dwyer
11699d5a11
Fix some comments and white space issues
2022-07-15 17:57:31 +10:00
Ryan Dwyer
e82da009d2
Rename most text functions
2022-07-06 19:22:01 +10:00
Ryan Dwyer
e97273fb37
Rename many lifecycle functions to use consistent names and rename many files
2022-03-20 13:27:27 +10:00
Ryan Dwyer
50be7d5a17
jpn-final: Decompile hudmsgCreateFromArgs
2022-03-19 10:38:22 +10:00
Ryan Dwyer
781d00fd15
jpn-final: Decompile hudmsg0f0ddb1c
2022-03-19 10:30:59 +10:00
Ryan Dwyer
022eb49a56
jpn-final: Replace jal addresses with symbols
2022-03-17 17:17:34 +10:00
Ryan Dwyer
6d64ed3510
jpn-final: Get ROM fully matching
2022-03-17 17:16:02 +10:00
Ryan Dwyer
083ce19f74
jpn-final: Get data segment matching excluding pointers
2022-03-16 22:18:09 +10:00
Ryan Dwyer
b6ef09ca20
jpn-final: Get game segment matching excluding pointers
2022-03-16 17:50:25 +10:00
Ryan Dwyer
9f46789551
pal-beta: Replace jal addresses with symbols
2022-03-12 16:06:12 +10:00
Ryan Dwyer
f5eb967ee2
pal-beta: Get game segment matching excluding pointers
2022-03-11 21:58:39 +10:00
Ryan Dwyer
f9fbf288f8
Rename PALDOWN macro to TICKS
2022-03-10 21:22:05 +10:00
Ryan Dwyer
dad1c24f40
Decompile hudmsgCreateFromArgs
2022-02-24 17:24:07 +10:00
Ryan Dwyer
3cb65fb8cb
Decompile hudmsgCreateAsSubtitle
2022-02-24 17:08:15 +10:00
Ryan Dwyer
f5b8d529e8
ntsc-beta: Decompile hudmsgCalculatePosition
2022-02-23 18:29:22 +10:00
Ryan Dwyer
3152154e52
Decompile hudmsgRenderZoomRange
2022-02-23 12:22:32 +10:00
Ryan Dwyer
9873a91ed7
ntsc-beta: Decompile hudmsgsTick
2022-02-22 22:17:07 +10:00
Ryan Dwyer
ead2aed965
Improve mismatch of hudmsgRenderMissionTimer
2022-02-22 21:50:45 +10:00
Ryan Dwyer
51613cce7d
ntsc-beta: Decompile hudmsgsInit
2022-02-22 19:57:39 +10:00
Ryan Dwyer
c41b97e8d9
ntsc-beta: Decompile hudmsgsReset
2022-02-22 19:55:59 +10:00
Ryan Dwyer
d8c0fbeebb
Attempt to decompile formatTime
2022-02-22 19:49:42 +10:00
Ryan Dwyer
729e951336
Rename game_127910.c to playermgr.c
2022-02-13 21:59:43 +10:00
Ryan Dwyer
583796e7aa
Rename game_0b69d0.c to player.c
2022-02-09 20:23:06 +10:00
Ryan Dwyer
2586554907
Rename game_0e0770.c to menugfx.c, game_0f09f0.c to menu.c, menu/items.c to menuitem.c
2022-02-05 10:36:51 +10:00
Ryan Dwyer
5f6f75480a
Decompile func0f0e2ee8
2022-01-21 19:53:56 +10:00
Ryan Dwyer
624c084c65
Decompile _n_handleEvent
2021-11-13 16:54:12 +10:00
Ryan Dwyer
80de3d4209
Merge struct audiohandle and struct sndstate
2021-11-10 22:28:22 +10:00
Ryan Dwyer
1d307a9191
Rename memory.c to memp.c and lib_126b0.c to mema.c and add documentation
2021-10-30 14:24:30 +10:00
Ryan Dwyer
5d40470f89
ntsc-beta: Get ROM fully matching
2021-10-26 17:15:43 +10:00
Ryan Dwyer
1c1278a8c3
ntsc-beta: Get data segment matching excluding pointers
2021-10-24 17:46:34 +10:00
Ryan Dwyer
d82a6ba619
Rename a bunch of lib files and functions
...
* lib_070d0.c to vm.c
* lib_09a80.c to vi.c
* lib_0bfb0.c to fault.c
* lib_0c000.c to crash.c
* lib_11420.c to music.c
* lib_13710.c to pimgr.c
* lib_184d0.c to ailist.c and path.c
* lib_233c0.c to anim.c
* lib_24e40.c to collision.c
* lib_2fa00.c to rmon.c
* lib_34030.c to speaker.c
* lib_37b00.c to mp3.c
2021-10-11 22:46:29 +10:00
Ryan Dwyer
bba63fe1fd
Rename lib_159b0.c to mtxasm.s and lib_16110.c to mtx.c
2021-10-11 21:46:17 +10:00
Ryan Dwyer
00d9e1baf5
Attempt to decompile menuCreateBlur
2021-10-11 19:42:30 +10:00
Ryan Dwyer
329f3351f4
Attempt to decompile viUpdateMode, and rename many VI symbols
2021-10-10 20:51:42 +10:00
Ryan Dwyer
7a0f4b5835
Rename game_0d4690.c to savebuffer.c, game_102240.c to mainmenu.c, game_107fb0.c to filemgr.c and split game_110680.c into bossfile.c and filelist.c
2021-09-16 23:42:06 +10:00
Ryan Dwyer
753706896a
pal-final: Decompile fontLoad
2021-09-06 18:38:43 +10:00
Ryan Dwyer
c445455ff5
Decompile propsndGetSubtitleOpacity
2021-06-15 12:16:07 +10:00
Ryan Dwyer
6aec86ff83
Decompile hudmsgCreateFromArgsWithoutFlags
2021-06-09 17:25:44 +10:00