Commit Graph
540 Commits
Author SHA1 Message Date
Ryan Dwyer f05be1ebe7 Decompile propsSort 2021-06-02 17:39:11 +10:00
Ryan Dwyer b2d967f339 Rename prop list symbols 2021-06-02 12:13:16 +10:00
Ryan Dwyer f6efddef20 Decompile playerTick 2021-06-01 20:11:46 +10:00
Ryan Dwyer 5d4decdba0 Attempt to decompile propsTick 2021-06-01 17:32:00 +10:00
Ryan Dwyer 1a332f9a00 Attempt to decompile chopperTickFall 2021-05-30 21:02:57 +10:00
Ryan Dwyer d8511bd2dc Decompile chrEquipWeapon 2021-05-30 00:47:11 +10:00
Ryan Dwyer d2778727ad Decompile objRemove2 2021-05-29 22:38:03 +10:00
Ryan Dwyer cdd197c85d Decompile countdownTimerRender 2021-05-29 15:46:12 +10:00
Ryan Dwyer 96a5c2981c Decompile gasReleaseFromPos 2021-05-29 12:56:27 +10:00
Ryan Dwyer f34ef0ac3c Decompile modelIsNodeNotTvscreen 2021-05-29 11:50:08 +10:00
Ryan Dwyer 15650a4435 Attempt to decompile tvscreenRender 2021-05-29 00:38:26 +10:00
Ryan Dwyer b48373e98b Decompile objDamage 2021-05-28 12:20:52 +10:00
Ryan Dwyer dfbeb96988 Decompile tvscreenSetImageByNum 2021-05-27 21:53:05 +10:00
Ryan Dwyer 070dcfab9d Rename IBH constants to HITPART 2021-05-26 17:44:43 +10:00
Ryan Dwyer 44ade384bb Set names for many more struct properties 2021-05-26 17:39:58 +10:00
Ryan Dwyer 9d74728a26 Decompile chrTryPunch 2021-05-25 21:11:34 +10:00
Ryan Dwyer 9d86b1556d Set names for act_anim struct and CHRANIMFLAG constants 2021-05-25 12:05:54 +10:00
Ryan Dwyer 152c955a6f Rename entitytype to attackflags 2021-05-23 12:08:26 +10:00
Ryan Dwyer 24a9b5013f Decompile chrAttack 2021-05-23 11:55:38 +10:00
Ryan Dwyer 329c68e6cb Decompile chrStartAnim 2021-05-22 22:22:02 +10:00
Ryan Dwyer b00087e884 Attempt to decompile chrStartPatrol 2021-05-22 21:39:02 +10:00
Ryan Dwyer 362a3a4b59 Attempt to decompile goPosUpdateLiftAction 2021-05-21 23:03:04 +10:00
Ryan Dwyer deda551ae1 Decompile doorsCalcFrac 2021-05-21 00:20:27 +10:00
Ryan Dwyer 65627689aa Decompile doorIsRangeEmpty 2021-05-20 21:43:09 +10:00
Ryan Dwyer d08687d389 Decompile func0f069b4c 2021-05-19 19:40:16 +10:00
Ryan Dwyer 0bcb9eeaaa Decompile func0f08bdd4 2021-05-19 18:47:01 +10:00
Ryan Dwyer f21dd45b8f Generate modelpart constants based on actual data 2021-05-19 17:17:39 +10:00
Ryan Dwyer 69b32909c5 Decompile weaponIsGunfireVisible 2021-05-19 08:17:10 +10:00
Ryan Dwyer fb1ce79830 Decompile func0f091030 2021-05-18 23:14:18 +10:00
Ryan Dwyer 018d49c873 Decompile hovercarFindNextPath 2021-05-18 22:52:05 +10:00
Ryan Dwyer e63e3e71e7 Decompile func0f0726ec 2021-05-18 22:38:23 +10:00
Ryan Dwyer b290fbe632 Decompile objSetProjectileFlag4 2021-05-18 21:34:44 +10:00
Ryan Dwyer 11b3ab555b Decompile bodyCalculateHeadOffset 2021-05-18 17:02:03 +10:00
Ryan Dwyer a1414a4776 Attempt to decompile func0f02ce8c 2021-05-18 12:11:54 +10:00
Ryan Dwyer dc8c645432 Decompile chrUnpack 2021-05-17 22:10:14 +10:00
Ryan Dwyer 848e4babab Decompile func0f0ba29c 2021-05-14 17:10:41 +10:00
Ryan Dwyer 385894da58 Decompile currentPlayerTickDamageAndHealth 2021-05-14 10:56:26 +10:00
Ryan Dwyer fefa676726 Decompile objUpdateGeometry 2021-05-12 21:59:59 +10:00
Ryan Dwyer a70fc82039 Identify the g_Vars autocut properties and a few others 2021-05-12 20:34:07 +10:00
Ryan Dwyer 92fd693a3d Decompile autoaimTick 2021-05-03 18:50:05 +10:00
Ryan Dwyer 0471a2fafd Decompile modelConstrainOrWrapAnimFrame 2021-04-30 17:02:55 +10:00
Ryan Dwyer 99d2a91906 Decompile modelPromoteNodeOffsetsToPointers 2021-04-30 00:02:17 +10:00
Ryan Dwyer c286e4ae5a Decompile modelApplyCullMode 2021-04-29 18:43:22 +10:00
Ryan Dwyer 1554d08078 Rename some model types 2021-04-29 17:30:54 +10:00
Ryan Dwyer a9867a6060 Decompile modelRender 2021-04-29 12:18:38 +10:00
Ryan Dwyer a1b00ca423 Decompile func0001cb0c 2021-04-28 21:09:59 +10:00
Ryan Dwyer 9365931cb6 Decompile chrCalculateHit 2021-04-27 17:35:31 +10:00
Ryan Dwyer 5cca1a3806 Decompile chrCalculateShieldHit 2021-04-25 16:48:18 +10:00
Ryan Dwyer 4290126f52 Decompile chrChoke 2021-04-24 15:55:22 +10:00
Ryan Dwyer b75e5d9242 Decompile chrDamage 2021-04-24 11:23:05 +10:00